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Record W1982993750 · doi:10.1145/1330572.1330573

Bringing context into play

2007· article· en· W1982993750 on OpenAlexfundno aff
Radu-Daniel Vatavu, Štefan Gheorghe Pentiuc, Tudor Cerlinca

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicHand Gesture Recognition Systems
Canadian institutionsnot available
FundersAgence Universitaire de la Francophonie
KeywordsComputer scienceHuman–computer interactionPopularityContext (archaeology)Relation (database)Game designSimple (philosophy)Action (physics)MultimediaGame mechanicsInteraction techniqueControl (management)Video gameMetagamingSequential gameArtificial intelligenceGame theorySimultaneous gameGesturePsychology

Abstract

fetched live from OpenAlex

We present a new interaction technique that we call Context Interaction and we discuss it in relation with computer games due to their popularity. Although the HCI in gaming benefits of many devices and controllers as well as from many interaction metaphors, they only allow players to control their characters in the game and not the context of the action or the game's environment. The environment change option, if at all supported, may sometimes be carried out in special editing sessions before the actual game begins, e.g. by choosing the track for car racing. We present a simple computer vision technique that allows players to interact with the game environment in real-time and thus to perform Context Interaction. Objects placed on a table are captured by a video camera and transformed into game elements with a real-time feedback within the game. Context Interaction comes as complementary multimodal interaction to the commonly encountered game controllers. It is simple, intuitive and provides real-time feedback.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.005
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Other · Consensus signal: none
Teacher disagreement score0.011
Threshold uncertainty score0.038

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.005
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0010.000
Science and technology studies0.0020.006
Scholarly communication0.0070.010
Open science0.0010.009
Research integrity0.0020.002
Insufficient payload (model declined to judge)0.0110.002

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.014
GPT teacher head0.255
Teacher spread0.241 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreOther

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations5
Published2007
Admission routes1
Has abstractyes

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Same topicHand Gesture Recognition SystemsFrench-language works237,207