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Record W1986888306 · doi:10.1093/brain/awu052

Consulting the vestibular system is simply a must if you want to optimize gaze shifts

2014· letter· en· W1986888306 on OpenAlexafffund
Kathleen E. Cullen, Jessica X. Brooks

Bibliographic record

VenueBrain · 2014
Typeletter
Languageen
FieldNeuroscience
TopicVestibular and auditory disorders
Canadian institutionsMcGill University
FundersCanadian Institutes of Health Research
KeywordsGazeVestibular systemPsychologyVestibulo–ocular reflexCognitive psychologyPhysical medicine and rehabilitationAudiologyComputer scienceMedicineNeuroscienceComputer vision

Abstract

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Even simple activities like reaching for our morning cup of coffee require precisely coordinated movements of multiple parts of the body. Successive attempts at these movements are characterized by ‘repetition without repetition’ (Bernstein, 1967). For this reason, it is thought that the brain does not enforce the details of a specific movement trajectory, but rather uses on-line feedback to optimize acquisition of the movement goal. However, a study in this issue of Brain demonstrates that when we make coordinated movements of the eyes and head to redirect our gaze, we use an optimal strategy that depends on vestibular sensory input: a strategy unavailable to patients with total vestibular loss. These results provide the first evidence that the vestibular system is critical for optimizing voluntary movements (Saglam et al., 2014). When we make coordinated eye and head movements to redirect our axis of gaze relative to space (gaze = eye-in-head + head-in-space), movement accuracy is preserved even when the head’s trajectory is experimentally altered (Cullen, 2004). This happens because within milliseconds vestibular feedback rapidly alters the motor commands to the eye and head musculature to ensure gaze accuracy (Sylvestre and Cullen, 2006). For example, when a load is transiently applied to the head during a gaze shift, both the response duration and dynamics of neurons commanding the eye movement are updated—midflight—to preserve global movement accuracy. Thus, variability across movement trajectories is not problematic because the end goal of the movement is achieved as a result of on-line vestibular feedback. However, a remaining challenge has been to develop theoretical approaches to explicitly assess whether the gaze (as well as limb; Scott, 2004) control systems use such feedback signals to control movement dynamics in an optimal manner. Saglam et al. (2014) tested the hypothesis that vestibular signals that are used on-line for gaze control, are also used to ensure that the motor control of eye-head gaze shifts is optimal across repetitions. The presence of this sensory input, rather than an intact cerebellum, is shown to be mandatory not only for the optimality of gaze movements from trial to trial, but also for ensuring that gaze shifts remain optimal after motor learning by setting movement kinetics to a new optimum. Consider Canada’s national winter sport ice hockey, for which each team member is required to wear an impressive collection of protective gear. Typically, a hockey helmet and face shield are put on just before starting to play, and these standard pieces of equipment change the centre of mass and moment of inertia of a player’s head. Yet, players generally have no knowledge of the new biomechanical constraints placed on their gaze control systems as they play a game that requires phenomenal gaze accuracy while skating at incredible speeds. This is because their motor systems have rapidly adapted to the changes caused by the helmet from previous experience as a result of motor learning. In an earlier study, Saglam et al. (2011) demonstrated that in healthy subjects the coordination of eye and head movement is quickly set to a new optimum after such learning. In their current paper, Saglam et al. (2014) hypothesize that an intact vestibular input, rather than cerebellar function, is required to ensure movement optimality. To test their hypothesis, Saglam and colleagues asked subjects (healthy subjects, patients with total vestibular loss, and patients with cerebellar lesions) to make gaze shifts to look at eccentric visual targets. Each target was only transiently presented so that no visual feedback was available at the end of the gaze movement. Thus subjects could not see whether their eye and head movements successfully aligned their gaze with the target, and so simply did their best to look at the location of each target. As previously shown, the eye and head movements of normal subjects are optimized to minimize gaze variability (Saglam et al., 2011). If vestibular feedback contributes to gaze optimality, then gaze shifts in patients with total vestibular loss should be characterized by non-optimal combinations of eye and head movements and indeed, data from these patients supported this hypothesis. Once data were collected in this baseline control condition, Saglam and colleagues increased the inertia of the head by attaching an eccentric mass to the lightweight helmet that was worn by each subject. This led to characteristic head oscillations that were significantly more pronounced in patients with vestibular loss than in healthy subjects. Moreover, these patients also failed to update the kinematics of their eye and head movements to account for the new biomechanical requirements. Motor learning, including the ability to adapt to the motor perturbations applied in this experiment, is commonly thought to rely on computations that are performed by the cerebellum. Theoretical studies suggest that the brain ensures the accuracy of movements by means of internal ‘forward’ models that predict the sensory consequences of motor commands such that the difference between this estimate and the actual consequences of the movements can be used to guide learning. This difference—termed sensory prediction error—is largely thought to be dependent on cerebellar-based mechanisms that ensure movement accuracy (Tseng et al., 2007). If the mechanism that updates gaze kinematics during motor learning is also based on a forward model within the cerebellum, then subjects with cerebellar lesions should be less adept at optimizing gaze movements when the head is weighted. Inconsistent with this prediction, in a parallel series of experiments, Saglam et al. (2014) found that patients with cerebellar ataxia not only made gaze shifts with optimal movement parameters in the initial unweighted condition, but were also able to optimize gaze kinematics to account for the new biomechanical requirements imposed by a change in the head’s inertia. Importantly, however, these same patients were unable to make accurate gaze shifts; their gaze movements consistently undershot the target. If cerebellar-based mechanisms mediate the optimization of gaze kinematics, as well as the minimization of endpoint errors, then cerebellar patients should have decreased gaze movement optimality as well as accuracy. However, the data from Saglam et al. (2014) instead indicate that gaze kinematics can be optimized by a computation performed outside the cerebellum. Moreover, this computation requires vestibular feedback to ensure optimal updating of movement kinematics during motor learning. Such updating of gaze motor commands can be accounted for by known neural mechanisms. Brainstem gaze circuits show nearly instantaneous updating as a result of vestibular feedback when head movement-related perturbations are applied during coordinated eye-head gaze shifts (Sylvestre and Cullen, 2006). A specific subclass of neurons in the vestibular nuclei—neurons that preferentially encode unexpected head motion—likely provide this essential feedback (Roy and Cullen, 2004). Saglam and colleagues’ findings further imply that non-cerebellar based learning is performed by an ‘inverse’ model (which learns by associating sensory goals with updated motor commands) rather than by a forward model (which learns by updating the sensory expectation of motor commands). There is also recent evidence that during reach adaptation, cerebellar patients similarly update their motor commands using inverse models (Izawa et al., 2012). Saglam et al. (2014) show that vestibular information is necessary to update the inverse model required for optimal gaze behaviour. Before the present study, the control of gaze shifts had been considered in relation to the neural mechanisms that ensure gaze accuracy. Here, the authors have shown that cerebellar-based and cerebellar-independent mechanisms work together to guide motor learning. As noted above, the former is thought to rely on a forward model, which is used to compute sensory prediction errors. Indeed, a recent report showing that cerebellar output neurons encode the detailed time course of sensory prediction errors during voluntary gaze shifts (Brooks and Cullen, 2013) is consistent with the idea that gaze accuracy is maintained by updating a forward model in the cerebellum. This explains why patients with cerebellar ataxia make gaze shifts that remain hypometric after learning, even though movement kinematics are optimal. Conversely, vestibular sensory feedback, traditionally considered to ensure on-line corrections for head perturbations, is actually used to update the brain’s inverse model during learning to guarantee the optimality of voluntary gaze shifts. This research was supported by CIHR (K.E.C.) and FRQNT (Fonds de Recherche du Québec Nature et Technologies) (K.E.C. and J.X.B).

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How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.006
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Commentary · Consensus signal: none
Teacher disagreement score0.014
Threshold uncertainty score0.046

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.006
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0000.000
Science and technology studies0.0010.002
Scholarly communication0.0020.003
Open science0.0010.001
Research integrity0.0020.002
Insufficient payload (model declined to judge)0.0140.007

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.027
GPT teacher head0.252
Teacher spread0.225 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreCommentary

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

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Citations2
Published2014
Admission routes2
Has abstractyes

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