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Record W1989374786 · doi:10.1167/12.9.733

Hide and Seek: The Ultimate Mind Game

2012· article· en· W1989374786 on OpenAlexaff
George Anderson, Eleni Nasiopoulos, Tom Foulsham, Christopher S. Chapman, Alan Kingstone

Bibliographic record

VenueJournal of Vision · 2012
Typearticle
Languageen
FieldNeuroscience
TopicFace Recognition and Perception
Canadian institutionsUniversity of British Columbia
Fundersnot available
KeywordsEmbodied cognitionHomogeneousPsychologyCognitive psychologyVisual searchOrientation (vector space)Social psychologyComputer scienceArtificial intelligenceMathematics

Abstract

fetched live from OpenAlex

While a large body of research has focussed on how people visually search for objects, few studies have investigated how people hide objects when given the choice of multiple possible hiding places, an aspect particularly pertinent for security services. We therefore presented an array of items on a touch-sensitive screen and participants indicated under which item they would hide an unspecified target for a 'colleague'. Displays were four by four grids of colored bars which were either homogeneous or included a unique color or orientation item. On each trial, the colleague was identified as either a 'friend' or a 'foe', so that the target was hidden either where it was easy or hard to find. This allowed us to consider two issues. First, whether participants hiding items would be sensitive to the pop-out targets which, as shown by decades of visual search experiments, are most readily selected by people looking for items in the visual field. Second, whether the concepts from embodied cognition might influence the pattern of item choice in the absence of clear visual cues as to where to hide the target. The data suggest both were relevant. When hiding for a friend, more targets were placed behind the unique item or behind items either horizontally or vertically adjacent to this singleton. On homogeneous displays, a selection bias was evident towards items closest to the participant. Targets hidden for a foe, however, were placed away from the singleton, and, in the absence of this unique item, were positioned further from the participant. The corresponding 'find' version, in which participants look for hidden targets, is currently underway. Comparing performance will offer insights in the conceptual differences between hiding and finding, as well as providing an objective and flexible paradigm to test perspective taking and Theory of Mind. Meeting abstract presented at VSS 2012

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.012
Threshold uncertainty score0.040

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.003
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.001
Scholarly communication0.0010.002
Open science0.0010.003
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0120.002

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.051
GPT teacher head0.342
Teacher spread0.291 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2012
Admission routes1
Has abstractyes

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