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Record W2031470823 · doi:10.1145/1328202.1328217

Video game play

2007· article· en· W2031470823 on OpenAlexaffabout
Jayne Gackenbach, Ian Matty, Bena Kuruvilla

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsMacEwan University
Fundersnot available
KeywordsSadnessContent (measure theory)AngerDreamPsychologyConsciousnessVideo gameSocial psychologyMultimediaComputer science

Abstract

fetched live from OpenAlex

Two sets of content analyses were computed on 56 dreams of 27 hard core video game players gathered during semi-structured interviews in the winter term of 2006 at a Canadian college. The standard dream content analysis system from Hall and VandeCastle [19] was used to analyze these dreams as was another content analysis focused upon lucid/control dreaming. As expected gamers dreamt about gaming and indeed well over half of the dreams reported included easily recognized references to games. Since emotional regulation is thought to be a central feature of dreams, emotions of gaming which range from joy to anger and sadness were investigated in their social contexts in dreams with mixed results. Although gamers evidenced more self negativity in these dreams other indicates of positive emotional environments were present. If hard core gaming created distorted world views at a deep level of consciousness (i.e., in dreams) then this would be expected to appear in their dreams. However, despite the differences from norms, the overall picture is one of dreams reflecting game play while not dramatically distorting their emotional lives as depicted in dreams.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.004
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.014
Threshold uncertainty score0.045

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.004
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0030.002
Science and technology studies0.0010.000
Scholarly communication0.0020.001
Open science0.0010.001
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0140.002

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.018
GPT teacher head0.313
Teacher spread0.294 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2007
Admission routes2
Has abstractyes

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