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Record W2037845224 · doi:10.5555/1404803.1404846

Constructive simulation versus serious games: a Canadian case study

2007· article· en· W2037845224 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.
aboutThe title or abstract carries a Canadian signal from the geographic lexicon.

Bibliographic record

VenueSpring Simulation Multiconference · 2007
Typearticle
Languageen
FieldDecision Sciences
TopicSimulation Techniques and Applications
Canadian institutionsRoyal Military College of Canada
Fundersnot available
KeywordsConstructiveBattleCommand and controlAviationAeronauticsTraining (meteorology)Computer scienceOperations researchControl (management)SimulationEngineeringEngineering managementArtificial intelligenceProcess (computing)Aerospace engineeringTelecommunications

Abstract

fetched live from OpenAlex

As military forces around the world embrace modelling and simulation as a fundamental enabling technology necessary to help meet training requirements, the impressive characteristics of video game technology and the advent of serious games are increasingly becoming an important part of the training tool kit. The Canadian Army's Directorate of Land Synthetic Environments (DLSE) is charged, in part, with the conduct of command and staff training that is typically supported with a constructive simulation. In addition to simulating the battle, the simulation also stimulates the go-to-war command and control (C2) systems such that the headquarters staff (as the primary training audience) can be immersed in the tactical scenario by performing their usual battle procedures in a mock-up Command Post. After 11 years of conducting exercises in this manner, DLSE supported it's first serious game based exercise in October of 2006. Exercise Winged Warrior is the culminating activity at the end of the Advanced Tactical Aviation Course, intended to train pilots to perform as aviation mission commanders and air liaison officers. This paper takes a critical look at the similarities and differences between exercises primarily supported by constructive simulation versus those supported by a serious game. It also introduces the concept of a training needs framework upon which decisions regarding the most appropriate type of tool to support a training objective can be planed.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.003
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMeta-epidemiology (narrow)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.223
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0020.003
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.001
Science and technology studies0.0010.000
Scholarly communication0.0000.001
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.195
GPT teacher head0.477
Teacher spread0.281 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it