Radio resource management games in wireless networks: an approach to bandwidth allocation and admission control for polling service in IEEE 802.16 [Radio Resource Management and Protocol Engineering for IEEE 802.16]
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Bibliographic record
Abstract
Game theory is a mathematical tool developed to understand competitive situations in which rational decision makers interact to achieve their objectives. Game theory techniques have recently been applied to various engineering design problems in which the action of one component impacts (and perhaps conflicts with) that of any other component. In particular, game theory techniques have been successfully used for protocol design and optimization (e.g., radio resource management, power control) in wireless networks. In this article we present an overview of different game theory formulations. Then a survey on the game-theory-based resource management and admission control schemes in different wireless networks is presented, and several open research issues are outlined. To this end, we propose an adaptive bandwidth allocation and admission control scheme for polling service in an IEEE 802.16-based wireless metropolitan area network. A noncooperative game is formulated, and the solution of this game is determined by the Nash equilibrium for the amount of bandwidth offered to a new connection. The admission control policy ensures QoS for all connections in the system
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Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.000 |
| Meta-epidemiology (narrow) | 0.001 | 0.001 |
| Meta-epidemiology (broad) | 0.001 | 0.000 |
| Bibliometrics | 0.001 | 0.001 |
| Science and technology studies | 0.000 | 0.000 |
| Scholarly communication | 0.000 | 0.000 |
| Open science | 0.001 | 0.000 |
| Research integrity | 0.000 | 0.000 |
| Insufficient payload (model declined to judge) | 0.000 | 0.000 |
Machine scores (provisional)
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Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it