MétaCan
Menu
Back to cohort
Record W2055649306 · doi:10.1177/1555412006295397

Point and Shoot

2006· article· en· W2055649306 on OpenAlexaff
Cindy Poremba

Bibliographic record

VenueGames and Culture · 2006
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsSimon Fraser University
Fundersnot available
KeywordsPhotographyNarrativeMultimediaVisual artsContext (archaeology)PhoneGame designComputer scienceArtLinguisticsHistoryLiterature

Abstract

fetched live from OpenAlex

From photoblogs to cell phone cameras, digital technology is rapidly and fundamentally changing the cultural practice of photographic representation. At the same time, the remediation of photography, in both technical and cultural modes, is occurring in the digital game. Although conventions surrounding “the camera” have commonly played a role in some game genres, with increased frequency a more literal transposition of the photograph is making its way into the game: from x-treme stunt photography to the shift of the role of photographer from narrative context to play dynamic. How and why is the practice of photography now being performed virtually in the digital game? What does this redundancy teach us about both the cultural role of photography and the evolving medium of the digital game?

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.002
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesInsufficient payload (model declined to judge)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.322
Threshold uncertainty score0.967

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.002
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0010.001
Science and technology studies0.0030.001
Scholarly communication0.0040.003
Open science0.0010.005
Research integrity0.0020.002
Insufficient payload (model declined to judge)0.3220.101

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.006
GPT teacher head0.239
Teacher spread0.233 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations46
Published2006
Admission routes1
Has abstractyes

Explore more

Same venueGames and CultureSame topicDigital Games and MediaFrench-language works237,207