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Record W2066922911 · doi:10.1177/2325967114s00056

An American Experience with a New Olympic Collision Sport: Rugby Sevens

2014· article· en· W2066922911 on OpenAlexaff
Victor Lopez, Richard Ma, Meryle Weinstein, James L. Chen, Christopher M. Black, Arun Gupta, Erica D. Marcano, Answorth A. Allen

Bibliographic record

VenueOrthopaedic Journal of Sports Medicine · 2014
Typearticle
Languageen
FieldMedicine
TopicSports injuries and prevention
Canadian institutionsAlberta Health Services
Fundersnot available
KeywordsMedicinePopulationIncidence (geometry)Injury preventionPhysical therapyDemographyPoison controlMedical emergencyEnvironmental health

Abstract

fetched live from OpenAlex

Objectives: Rugby Sevens is a future Olympic collision sport that is played globally with a high incidence of injury. The sport is growing exponentially in the U.S. There is limited injury data on Rugby Sevens. Currently, there is no study evaluating incidence of injury in the National Rugby Sevens population in the U.S. The objective of this study was to characterize the injury rates among amateur Rugby Sevens players in the U.S. Methods: This was a prospective descriptive injury epidemiology study involving American Rugby Sevens tournaments from 2010-2013. The injury data were collected from both male and female Rugby Sevens players (13, 524 players) and conformed to the international consensus statement on rugby injury definitions. The study included a total of 1,127 teams competing in under-15 to national candidate level tournaments (USA Rugby Local Area, Territorial Union, National and All-Star Sevens Series, USA Sevens Invitational and Collegiate Rugby Championships). A total of 2746 matches were played, 2734 lasting 14-minutes (0.23 hours) in length and 12 lasting 20-minutes (0.33 hours) in length. The overall injury exposure for all players was 8858.9 playing hours (7 players per side * 2 teams per match * 0.23 hours per match * 2734 matches + 7 players per side * 2 teams per match * 0.33 hours per match * 12 matches). Player injury data were reported as proportion (%), mean (SD), and rate of injury as injuries per 1000 playing hours. Results: Incidence of combined medical attention and time-loss injuries was 97.7/1000 playing hours (n=875 injuries) (23.6±5 years old). Time-loss injuries alone were encountered at 43.1/1000 playing hours (n=380 injuries) (forwards, 14.3/1000, n=127; backs 25.7/1000, n=228) (RR: 1.8; 1.53-2.11, P < 0.001). Elite/national male competitors (242.6/1000) were injured more often than lower playing levels (147.6/1000) (P < 0.001). Most injuries were acute injuries (96%) that occurred during the tackling phase of play (97%), and it resulted mainly from contact with an opposing player (67%). The main injuries seen were ligament sprain in lower extremities (43%). Upper extremity injuries were seen more often among male players (76%) than female players (24%) (RR: 0.31, CI: 0.25-0.40, P < 0.001). Knee injuries were seen more often in women’s elite players than men’s elite players (P = 0.014). Head/neck injuries (backs, 58%; forwards, 42%) occurred more often in male players (74%) (RR: 0.34; CI: 0.26-0.44, P < 0.001). Conclusion: Injury prevention in American Rugby Sevens should focus on proper tackling technique as most injuries in our series occurred during tackling. We also saw a significant number of head/neck injuries in our U.S. playing population, which may reinforce the importance of proper tackling technique in this collision sport. The rate of head/neck injuries (23%) in our U.S. cohort (National candidates, 25%; lower competitors, 23%) was higher than the rate reported among international male Rugby Sevens players (5%) (Table 1). Overall, our National candidates had higher rates of time loss injuries than lower American amateur playing levels. Our observed injury rate among U.S. elite players is also higher than that reported for international male Rugby Sevens population. Understanding the injury profile of American Rugby Sevens is important to healthcare providers and would direct the growth and safety of this growing collision sport, allowing safe return-to-play decisions and formulation of prevention protocols.

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How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.001
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.022
Threshold uncertainty score0.043

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0010.001
Science and technology studies0.0030.001
Scholarly communication0.0020.001
Open science0.0000.004
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0080.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.008
GPT teacher head0.280
Teacher spread0.273 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations4
Published2014
Admission routes1
Has abstractyes

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