MétaCan
Menu
← Back to cohort
Record W2075677523 · doi:10.1167/10.7.1312

The stare-in-the-crowd effect in the real world: is direct gaze really detected faster than averted gaze?

2010· article· en· W2075677523 on OpenAlexaff
Hugh C. Masterman, Colin G. Ellard, Roxane J. Itier

Bibliographic record

VenueJournal of Vision · 2010
Typearticle
Languageen
FieldNeuroscience
TopicFace Recognition and Perception
Canadian institutionsUniversity of Waterloo
Fundersnot available
KeywordsGazeContext (archaeology)Task (project management)Eye trackingPsychologyCognitive psychologyVisual fieldComputer scienceHuman–computer interactionComputer visionArtificial intelligenceEngineering

Abstract

fetched live from OpenAlex

Previous research has given support to the so-called “stare-in-the-crowd effect”, the notion that a direct gaze “pops out” in a crowd and can be more easily detected than averted gaze. This processing advantage is thought to be due to the importance of gaze contact for social interactions. However, these studies bore little ecological validity as they used search paradigms in which arrays of two-dimensional pairs of eyes were presented on a computer screen. The purpose of the present research was to investigate whether this processing advantage for direct gaze could be seen in more realistic settings such as in a virtual environment. Participants were required to locate the person with a direct (or averted) gaze presented amongst three other persons with averted (or direct) gaze. This was done either in 2D (on a flat computer screen), in 3D-no context (i.e. a blank virtual world) or in 3D with context (a virtual elevator). For the 3D conditions, participants wore a head-mounted display which immersed them in a virtual world. Results indicated slower reaction times when the task was done in three rather than two dimensions, and even slower RTs with the addition of meaningful context. No overall effect of target gaze was found but an interaction with target position was observed due to faster and more accurate detection of direct over averted gaze when targets were presented in the right visual field. When targets were in the far left visual field, however, the effect was reversed and averted gaze was more quickly detected than direct gaze. These findings suggest that detecting gaze direction in the real world mostly depends on spatial position. In other words, direct gaze does not always “pop-out”.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.013
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.003
Threshold uncertainty score0.009

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.013
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.000
Science and technology studies0.0000.001
Scholarly communication0.0010.001
Open science0.0000.000
Research integrity0.0010.000
Insufficient payload (model declined to judge)0.0030.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.019
GPT teacher head0.316
Teacher spread0.297 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2010
Admission routes1
Has abstractyes

Explore more

Same venueJournal of Vision→Same topicFace Recognition and Perception→French-language works237,207→