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Record W2079949061 · doi:10.1109/cjece.2009.5443855

Player tracking and identification of game systems in basketball using three cameras

2009· article· en· W2079949061 on OpenAlex
Imed Jabri, Tahar Battikh, Nizar B. Hammouda

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

venuePublished in a venue whose home country is Canada.
no affNo Canadian affiliation: this work is invisible to an affiliation-only frame.
No Canadian affiliation. An affiliation-only frame, the usual design, would never have seen this work. It is one of the works that make the case for inverting the frame.

Bibliographic record

VenueCanadian Journal of Electrical and Computer Engineering · 2009
Typearticle
Languageen
FieldComputer Science
TopicVideo Analysis and Summarization
Canadian institutionsnot available
Fundersnot available
KeywordsComputer scienceIdentification (biology)BasketballArtificial intelligenceComputer visionPolygon (computer graphics)Bounding overwatchProcess (computing)HeuristicMinimum bounding boxTracking (education)Frame (networking)Image (mathematics)Geography

Abstract

fetched live from OpenAlex

In this paper a new strategy for observing and analyzing a basketball match using video processing techniques to identify the game systems of a team is described. The system tracks players' positions during the match. At the outset, three video streams from three fixed cameras are available, each processed separately to deliver measures of the players' positions from different available views. Each treated view includes foreground detection and a bounding-box tracker designed to contain the pixels representing each player. During the multi-view process, measurements from different views are synchronized to enable identification of the same player when the player is visible simultaneously on several cameras. These measurements are combined in order to obtain the players' positions as well as their updated positions through the images. The position thus obtained is exploited in a database containing the representative points (coordinates) of all the players, who form a polygon. The analysis of a game system is thus simply the analysis of the deformation and movement of this polygon during the match. Comparative indicators of the two teams are defined, along with an indicator which represents the opinion of an expert in the sport (action code). Statistical tools are exploited with the objective on the one hand of identifying correlations and relationships between different indicators, and on the other hand of identifying the game system adopted by comparing the expert opinion and the results of the established heuristic models.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.619
Threshold uncertainty score0.266

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.009
GPT teacher head0.189
Teacher spread0.179 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it