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Record W2130167438 · doi:10.1109/jproc.2014.2311211

On Cognitive Dynamic Systems: Cognitive Neuroscience and Engineering Learning From Each Other

2014· article· en· W2130167438 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

VenueProceedings of the IEEE · 2014
Typearticle
Languageen
FieldNeuroscience
TopicNeural dynamics and brain function
Canadian institutionsMcMaster University
Fundersnot available
KeywordsReinforcement learningComputer scienceCognitionCognitive neuroscienceDynamic programmingArtificial intelligencePerceptionComputational neuroscienceNeural codingCognitive scienceBayesian inferenceMachine learningBayesian probabilityTheoretical computer sciencePsychologyAlgorithmNeuroscience

Abstract

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Cognitive dynamic systems provide a broadly defined platform, whereby engineering learns from cognitive neuroscience, and by the same token, cognitive neuroscience learns from engineering. The first part of the paper is of a tutorial nature, addressing recent advances in cognitive perception and cognitive control, which are the dual of each other. The study of cognitive perception, viewed from the perspective of Bayesian inference, starts with sparse coding, well known in neuroscience. However, sparse coding could become ill-posed, particularly when the signal-to-noise ratio is low. In such situations, stability is a necessary requirement, which can only be satisfied if there is sufficient information in the observables. To satisfy this requirement, the sparse-coding algorithm is augmented by the addition of information filtering (i.e., a special case of Bayesian filtering). Accordingly, the performance of sparse coding is improved under the influence of perceptual attention. This improvement enhances the cognitive perceptor to separate relevant information from irrelevant information. Next, moving into cognitive control, viewed from the perspective of Bellman's dynamic programming, two ideas are exploited: entropic state of the perceptor, and the definition of reward as an invertible function of two entropic states, namely, the current state and its immediate past value. The net result of building on these two ideas is a modified form of Bellman's dynamic programming, and, therefore, a new reinforcement learning algorithm, which not only outperforms traditional reinforcement learning algorithms, but also offers some highly desirable properties. Among them is a linear law of computational complexity, which is the best that it could be. The second part of the paper addresses two challenging problems: first, how to mediate between cognitive control and cognitive perception and, second, how to formulate a procedure for risk control. The first problem is resolved by making use of probabilistic reasoning, a branch of probability theory, which leads into the formulation of a probabilistic reasoning machine. With this mediation in place, the conditions for overall system stability are derived, thereby confirming the probabilistic reasoning machine as the overall system stabilizer. The second challenge is risk control, which is by far the most challenging of them all: In the presence of an unexpected disturbance in the environment, risk is brought under control by mimicking the predict and preadapt function, which is considered to be the overarching function in the prefrontal cortex of the brain. To be specific, motor control is expanded by the inclusion of a new preadaptive control mechanism, which involves two different sets of actions: One set is made up of possible actions identified by the policy in the motor control. The other set involves a window of experiences (i.e., optimal actions) gained in the past. In a novel way, by exploiting these two sets, we end up with a preadaptive control mechanism in the form of a closed-loop feedback structure, which brings with it control (executive) attention.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.002
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.663
Threshold uncertainty score0.401

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.002
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.016
GPT teacher head0.221
Teacher spread0.205 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it