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Record W2130229227 · doi:10.1109/cig.2009.5286485

No-Limit Texas Hold'em Poker agents created with evolutionary neural networks

2009· article· en· W2130229227 on OpenAlexaff
Garrett Nicolai, Robert J. Hilderman

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsUniversity of Regina
Fundersnot available
KeywordsLimit (mathematics)Artificial neural networkComputer scienceBenchmark (surveying)HeuristicsEvolutionary algorithmArtificial intelligencePopulationPerfect informationImperfectEvolutionary computationGame theorySpace (punctuation)Quality (philosophy)Machine learningEvolutionary game theoryMathematical economicsMathematics

Abstract

fetched live from OpenAlex

In order for computer poker agents to play the game well, they must analyse their current quality despite imperfect information, predict the likelihood of future game states dependent upon random outcomes, model opponents who are deliberately trying to mislead them, and manage finances to improve their current condition. This leads to a game space that is large compared to other classic games such as chess and backgammon. Evolutionary methods have been shown to find relatively good results in large state spaces, and neural networks have been shown to be able to find solutions to non-linear search problems such as poker. In this paper, we develop no-limit texas hold'em poker agents using a hybrid method known as evolving neural networks. We also investigate the appropriateness of evolving these agents using evolutionary heuristics such as co-evolution and halls of fame. Our agents were experimentally evaluated against several benchmark agents as well as agents previously developed in other work. Experimental results show the overall best performance was obtained by an agent evolved from a single population (i.e., no co-evolution) using a large hall of fame. These results demonstrate an effective use of evolving neural networks to create competitive no-limit texas hold'em poker agents.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.863
Threshold uncertainty score0.719

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0000.000
Scholarly communication0.0000.001
Open science0.0010.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.027
GPT teacher head0.261
Teacher spread0.234 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations13
Published2009
Admission routes1
Has abstractyes

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