Go and Chess as prognosis instruments for understanding competitive positions
Bibliographic record
Abstract
Abstract Asians play Go and Europeans play Chess. These two games reflect the strategic thinking which is often typical of the Asian and the European manager. Whoever understands and masters the games will be better able to understand the competitive behaviour of their international competitors and secure competitive advantage. This paper deals primarily with the explanatory power of both board games for international business strategies of Japanese and European companies. While a strategy of sequential market entry is typical for many Japanese companies, European firms often prefer quick market entry by company takeovers. Many elements of strategy in the game of Go can be found again in Japanese firms: the strong position on the domestic market, the strategy of exercising restraint, the readiness to make strategic sacrifices, the development of a sense for the direction as well as strategic flexibility. In contrast, European firms often court market entry by acquisition. This strategy is also reflected in the game of Chess: the objective of destruction of the opponent requires an offensive strategy in the opposing sphere of influence, tactical skills and distinctive analytical skills. Copyright © 2003 John Wiley & Sons, Ltd.
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.015 |
| Meta-epidemiology (narrow) | 0.001 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.004 | 0.001 |
| Science and technology studies | 0.000 | 0.002 |
| Scholarly communication | 0.002 | 0.003 |
| Open science | 0.000 | 0.001 |
| Research integrity | 0.001 | 0.001 |
| Insufficient payload (model declined to judge) | 0.010 | 0.001 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".