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Record W2140997194 · doi:10.1002/cplx.20038

The advantage of complexity in two 2 × 2 games

2004· article· en· W2140997194 on OpenAlexaff
Jim Engle‐Warnick

Bibliographic record

VenueComplexity · 2004
Typearticle
Languageen
FieldDecision Sciences
TopicGame Theory and Applications
Canadian institutionsMcGill University
Fundersnot available
KeywordsEarningsContrast (vision)Prisoner's dilemmaDilemmaComputational complexity theoryComputer scienceConstant (computer programming)Mathematical economicsGame theoryMathematicsTheoretical computer scienceArtificial intelligenceAlgorithmEconomics

Abstract

fetched live from OpenAlex

Abstract Competing populations of finite automata co‐evolve in an evolutionary algorithm to play two player games. Populations endowed with greater complexity do better against their less complex opponents in a strictly competitive constant sum game. In contrast, complexity determines efficiency levels, but not relative earnings, in a Prisoner's Dilemma game; greater levels of complexity result in mutually higher earnings. With reporting noise, advantages to complexity are lost and efficiency levels are reduced as relatively less complex strategies are selected. © 2004 Wiley Periodicals, Inc. Complexity 9: 71–78, 2004

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.011
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: Theoretical or conceptual
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.003
Threshold uncertainty score0.010

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.011
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0010.000
Science and technology studies0.0010.002
Scholarly communication0.0030.002
Open science0.0010.002
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0030.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.294
GPT teacher head0.470
Teacher spread0.176 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2004
Admission routes1
Has abstractyes

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