MétaCan
Menu
Back to cohort
Record W2162955610 · doi:10.1109/cec.2011.5949707

Decomposing the level generation problem with tiles

2011· article· en· W2162955610 on OpenAlexaff
Cameron McGuinness, Daniel Ashlock

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsUniversity of Guelph
Fundersnot available
KeywordsTileComputer scienceEvolutionary computationComputationEvolutionary algorithmQuality (philosophy)Theoretical computer scienceArtificial intelligenceAlgorithm

Abstract

fetched live from OpenAlex

Search based procedural content generation uses search techniques to locate high-quality content elements for use in games. This study specifies and tests an evolutionary-computation based system to generate tiles and plans that decompose the problem of assembling large levels. Evolutionary computation is used as an off-line tool to generate libraries of both tiles and assembly plans. Systems for rapidly assembling tile libraries can then be used to generate large levels on demand with combinatorially huge numbers of levels available. The study also introduces new fitness functions, generalizing early work on checkpoint based fitness for the evolution of mazes, that is especially well suited for tile creation. Tiles are generated using two different representations that yield tiles with very different appearances. The study demonstrates assemblies of large levels and outlines several directions for extending the work.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Methods · Consensus signal: Methods
Teacher disagreement score0.007
Threshold uncertainty score0.024

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.003
Meta-epidemiology (narrow)0.0010.001
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0000.001
Science and technology studies0.0010.001
Scholarly communication0.0020.002
Open science0.0010.002
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0070.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.174
GPT teacher head0.283
Teacher spread0.109 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreMethods

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations42
Published2011
Admission routes1
Has abstractyes

Explore more

Same topicArtificial Intelligence in GamesFrench-language works237,207