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Record W2204650137 · doi:10.26503/dl.v2009i1.401

Making Sense in Ludic Worlds. The Idealization of Immersive Postures in Movies and Video Games

2009· article· en· W2204650137 on OpenAlexaff
­Carl Therrien

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsUniversité de MontréalUniversité du Québec à Montréal
Fundersnot available
KeywordsIdealizationImmersion (mathematics)Fictional universeVideo gameNarrativeAestheticsComputer scienceCommon groundSociologyMultimediaHuman–computer interactionArtCommunicationMathematicsLiterature

Abstract

fetched live from OpenAlex

In the ongoing efforts to theorize the interactive experience proposed by video games, it is common to make a distinction between fictional elements and the gameplay in itself. E. Adams distinguished between tactical, strategic and fictional immersions. In Half-Real, J. Juul has notoriously declared that video games encompass two things: fictional worlds and real rules. Many approaches stress the distinct nature of the immersive experience in games on account of their participatory nature. By contrast, M. Csikszentmihalyi’s model of flow – a common foundation to discuss immersion in sports and games – has been applied without any modifications to art appreciation, an “activity” that many would argue doesn’t propose clear goals and retroactions. Is there any common ground between games and fictional forms that can help us understand the cultural magnitude achieved by their synthesis through the video game medium? Building on current doctoral research and on Jean-Marie Schaeffer’s effort to theorize our involvement with digital worlds as a continuation of the fictional immersion experienced in other media, this contribution seeks to evaluate the relevance of a general framework to discuss immersion. The optimization of experience in both video games and fiction films, and the various strategies that seek to shape an ideal immersive posture for us to inhabit, serves as foundation for the discussion.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.003
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: Theoretical or conceptual
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.010
Threshold uncertainty score0.015

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0030.003
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0020.001
Science and technology studies0.0040.040
Scholarly communication0.0100.012
Open science0.0010.007
Research integrity0.0020.003
Insufficient payload (model declined to judge)0.0040.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.021
GPT teacher head0.320
Teacher spread0.299 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2009
Admission routes1
Has abstractyes

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Same topicDigital Games and MediaFrench-language works237,207