Per-Pixel Lists for Single Pass A-Buffer
Bibliographic record
Abstract
In this chapter, the authors address different techniques to build and render from an A-buffer in real time. They focus on scenes with moderate or sparse depth complexity; the techniques present will not scale well on extreme transparency scenarios. All techniques build the A-buffer in a single geometry pass: the scene geometry is rasterized once per frame. The techniques differ along two axes. The first axis is the scheduling of the sort: when do we spend time on depth-sorting the fragments associated with each pixel? The second axis is the memory allocation strategy used for incrementally building the per-pixel lists of fragments. The authors implement all techniques in OpenGL Shading Language (GLSL) fragment programs, using the extension NV_shader_buffer_store on NVIDIA hardware to access graphics processing unit memory via pointers. They discuss the sort in local memory required for Post-Lin and Post-Open, as well as how to perform early culling with Pre-Lin and Pre-Open.
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.000 | 0.001 |
| Meta-epidemiology (narrow) | 0.001 | 0.001 |
| Meta-epidemiology (broad) | 0.001 | 0.001 |
| Bibliometrics | 0.002 | 0.002 |
| Science and technology studies | 0.001 | 0.001 |
| Scholarly communication | 0.003 | 0.005 |
| Open science | 0.003 | 0.002 |
| Research integrity | 0.001 | 0.002 |
| Insufficient payload (model declined to judge) | 0.109 | 0.048 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".