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Record W2336371753 · doi:10.1109/mce.2016.2519050

Enabling 360° visual communications: Next-level applications and connections

2016· article· en· W2336371753 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

VenueIEEE Consumer Electronics Magazine · 2016
Typearticle
Languageen
FieldComputer Science
TopicImage and Video Quality Assessment
Canadian institutionsImmerVision (Canada)
Fundersnot available
KeywordsComputer scienceCamera phoneWearable computerDroneAugmented realityMultimediaMobile phoneMobile deviceTelecommunicationsHuman–computer interactionArtificial intelligenceWorld Wide WebEmbedded system

Abstract

fetched live from OpenAlex

In the late 1990s, the first mobile phones with embedded cameras became widely available, heralding the birth of instant mobile visual communication. Capturing and sharing images using one device became a reality. The first "selfie" was captured by a J-Phone (now SoftBank Mobile) in Japan. In November 2000, the J-SH04 took photos, like the one in Figure 1, at 0.11 MP. At the same time, the Samsung SCH-V2000 also featured a camera, but the J-SH04 enabled users to send photos electronically. The combination of a back-camera phone and the ability to send photos electronically ushered in the era of mobile visual communications.Since 2000, a variety of electronic products with miniaturized camera modules have appeared in the consumer market, such as wearables, mobile phones, web cameras, home cameras, tablets, sports cameras, drones, and many others. Availability has driven the growth of video communications and the demand for optical lens technology. Today, most mobile devices still offer a narrow field-of-view (FoV) experience for both the back- and front-facing camera, yet most designs are an incremental improvement to the original, late-1990s design. Higher resolution and better image quality are no longer the only differentiating factors for mobile visual communications; rather, because of the emergence of social media and multiple sharing platforms, the ability to create, share, and experience has become key for consumers. This article examines the future interconnectivity of user experiences through the use of camera phones, wearables, tablets, drones, and virtual reality (VR) head-mounted displays -all items that are increasingly common and used to create, share, and experience life moments. In addition, we examine the possibilities this interconnectivity offers to vendors and service providers and how they can enable the growth of a fully interconnected visual communications era.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Methods · Consensus signal: none
Teacher disagreement score0.948
Threshold uncertainty score0.650

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.001
Open science0.0010.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.055
GPT teacher head0.330
Teacher spread0.275 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it