MétaCan
Menu
Back to cohort
Record W2343855830 · doi:10.55016/ojs/ajer.v59i2.55602

Why Our High Schools Need the Arts

2014· article· en· W2343855830 on OpenAlexvenueno aff
Julie A. M. Smitka

Bibliographic record

VenueAlberta Journal of Educational Research · 2014
Typearticle
Languageen
FieldPsychology
TopicEducational Games and Gamification
Canadian institutionsnot available
Fundersnot available
KeywordsThe artsCurriculumArts in educationSociologyDancePedagogyDramaPerforming arts educationVisual arts educationPerforming artsLanguage artsPerspective (graphical)PsychologyVisual artsArt

Abstract

fetched live from OpenAlex

The arts have always had a profound impact on our lives: whether it be to express an idea, emotion, or as a way to communicate. Our worldly artistic experiences and knowledge date as far back as the Pre-historic period. So why is it that music, dance, drama, and visual arts, all cultural subjects so steeped in human history are, for the most part, always on the cutting block in educational curriculum? Why is artistic importance in the curriculum always viewed as mundane and devalued by so many policy makers? Following her best selling book Why Our Schools Need the Arts, author Jessica Hoffman Davis brings us Why Our High Schools Need the Arts. In arguing for an increase in arts courses within the educational curriculum as a way to engage all students and to alleviate the drop out rates of disenfranchised youth, Hoffman Davis offers vivid accounts from students, teachers, administrators “to provide the reader (the high school student, concerned parent, school administrator, teacher, arts education advocate, and/or policymaker) with the necessary information and perspective with which to argue for a prominent place for the arts in the reformation of high school curriculum” (p. 5).

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.004
metaresearch head score (Gemma)0.011
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: Not applicable
GenreCandidate signal: Commentary · Consensus signal: Commentary
Teacher disagreement score0.967
Threshold uncertainty score0.080

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0040.011
Meta-epidemiology (narrow)0.0000.001
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0020.002
Science and technology studies0.0130.008
Scholarly communication0.0140.009
Open science0.0010.007
Research integrity0.0080.008
Insufficient payload (model declined to judge)0.0240.005

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.090
GPT teacher head0.447
Teacher spread0.357 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreCommentary

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2014
Admission routes1
Has abstractyes

Explore more

Same venueAlberta Journal of Educational ResearchSame topicEducational Games and GamificationFrench-language works237,207