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Record W2507922909 · doi:10.21432/t2zs5h

Playing and Learning: An iPad Game Development & Implementation Case Study | Jouer et apprendre : une étude de cas du développement et de la mise en œuvre d’un jeu sur iPad

2016· article· en· W2507922909 on OpenAlexaffvenue
Jennifer Jenson, Suzanne de Castell, Rachel Muehrer, Erin McLaughlin-Jenkins

Bibliographic record

VenueCanadian Journal of Learning and Technology · 2016
Typearticle
Languageen
FieldSocial Sciences
TopicChild Development and Digital Technology
Canadian institutionsToronto Metropolitan UniversityYork University
Fundersnot available
KeywordsHumanitiesVideo gamePsychologyArtMultimediaComputer science

Abstract

fetched live from OpenAlex

There is a great deal of enthusiasm for the use of games in formal educational contexts; however, there is a notable and problematic lack of studies that make use of replicable study designs to empirically link games to learning (Young, et al., 2012). This paper documents the iterative design and development of an educationally focused game, Compareware in Flash and for the iPad. We also report on a corresponding pilot study of 146 Grades 1 and 2 students playing the game, a paper and pencil related activity and completing a pre- and post-test. The paper outlines preliminary findings from the play testing, which included high levels of student engagement, an approaching statistical improvement from pre- to post-test, and a discussion of the improvements that needed to be made to the game following the pilot study. L’utilisation du jeu dans les contextes éducatifs officiels suscite beaucoup d’enthousiasme. Cependant, le manque d’études qui utilisent des modèles pouvant être répétés pour relier les jeux et l’apprentissage de manière empirique est remarquable et problématique (Young et coll., 2012). Cet article documente la conception et le développement itératifs d’un jeu aux accents éducatifs, Compareware, en Flash et pour l’iPad. Nous traitons également d’une étude pilote correspondante dans le cadre de laquelle 146 élèves de 1re et 2e année ont joué au jeu, réalisé une activité connexe à l’aide de crayons et de papier et passé des tests avant et après. L’article résume les conclusions préliminaires des essais du jeu, y compris des taux élevés d’engagement des élèves, l’amélioration statistique entre les tests avant et après le jeu, ainsi qu’une discussion des améliorations à faire au jeu après l’étude pilote.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.003
metaresearch head score (Gemma)0.001
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.444
Threshold uncertainty score0.970

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0030.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.000
Science and technology studies0.0010.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.018
GPT teacher head0.327
Teacher spread0.309 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations4
Published2016
Admission routes2
Has abstractyes

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