MétaCan
Menu
Back to cohort
Record W2530575202 · doi:10.1145/2968120.2968124

Arcaid

2016· article· en· W2530575202 on OpenAlexaff
Daniel Clarke, Graham McGregor, Brianna Rubin, Jonathan Stanford, T.C. Nicholas Graham

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsQueen's University
Fundersnot available
KeywordsComputer scienceImmersion (mathematics)Human–computer interactionVirtual realityGame designGame art designGame DeveloperMetagamingMultimediaVirtual machineUser interfaceGame design documentNon-cooperative gameGame theorySimultaneous gameProgramming language

Abstract

fetched live from OpenAlex

This paper describes the challenges of converting the classic Pac-Man arcade game into a virtual reality game. Arcaid provides players with the tools to maintain sufficient situation awareness in an environment where, unlike the classic game, they do not have full view of the game state. We also illustrate methods that can be used to reduce a player's simulation sickness by providing visual focal points for players and designing user interface elements that do not disrupt immersion.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.002
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Software · Consensus signal: none
Teacher disagreement score0.301
Threshold uncertainty score0.000

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.002
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0010.001
Science and technology studies0.0010.001
Scholarly communication0.0040.002
Open science0.0020.004
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.3010.125

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.017
GPT teacher head0.246
Teacher spread0.228 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreSoftware

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations19
Published2016
Admission routes1
Has abstractyes

Explore more

Same topicVirtual Reality Applications and ImpactsFrench-language works237,207