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Record W258971880

Exploring Tourist Satisfaction with Mobile Experience Technology

2010· article· en· W258971880 on OpenAlexaboutno aff
Jung Kook Lee, Juline E. Mills

Bibliographic record

VenueInternational management review · 2010
Typearticle
Languageen
FieldBusiness, Management and Accounting
TopicCustomer Service Quality and Loyalty
Canadian institutionsnot available
Fundersnot available
KeywordsMobile deviceMobile technologyMobile business developmentMobile commerceCustomer satisfactionMobile WebBusinessTourismMarketingMobile computingComputer scienceTelecommunicationsWorld Wide WebGeography
DOInot available

Abstract

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[Abstract] Wireless access with handheld devices is a promising addition to the WWW and traditional electronic business. Handheld devices provide convenience, portable access, and large amounts of information to travelers. Tourism presents considerable potential for the use of new mobile technologies; however, limited research exists on mobile users' perspectives with regard to satisfaction towards mobile technology. There is a need to develop an understanding of travelers' satisfaction with mobile commerce in order to gain optimum competitive advantage. In this paper, we adapted and developed the American Customer Satisfaction Model (ACSM) to m-commerce in the tourism industry. The results of this study suggest that the degree of perception and perceived value are key factors affecting mobile travelers' satisfaction with their mobile experiences. Satisfaction, in turn, influences the extent of intention to continue to use mobile devices during travel. The study concludes with recommendations based on our findings, as well as provides directions for future research. [Keywords] Mobile commerce; customer satisfaction; American Customer Satisfaction Model (ACSM); mobile technology Introduction In recent years, there has been significant growth in the use of mobile devices, such as hand-phones, personal digital assistants (PDAs), and handheld computers. In U.S., mobile commerce revenue doubled to $58.4 billion in 2007 from $29 billion in 2006 (Jupiter, 2008) Mobile technology not only extends the reach of wired networks, but also serves as an alternative information channel providing new range of opportunities to travelers, as well as changing the way certain information-related activities are conducted. In the past, mobile devices were regarded as a luxury for individuals. However, mobile commerce (m-commerce) now offers great flexibility for the tourism industry both to suppliers and travelers. Users can surf the web, check e-mail, read news, pay transactions, and quote stock prices using these handheld devices. From the supplier's perspective, the promotional message can be changed much more quickly than through the use of traditional media. M-commerce is now becoming the standard in handung travel yields effectively (Eriksson, 2002). Ninety percent of households in Japan, South Korea, and urban China now own cell phones, as do 80% of households in Western Europe, 60% in Canada, and three out of four households in the U.S. (Lombard, 2006). With this skyrocketing rate of ownership of mobile devices (Fernadez, 2000; Bughin, et al., 2001), considerable research efforts are now being devoted to understanding how mobile technology could support the information needs of travelers, ranging from touring in museums (Oppermann & Specht, 1999), transportation and parking information (Rodseth et al., 2001), location identification (Eriksson, 2002), to tracking and navigation (Corona & Winter, 2001). The findings of these research efforts imply that travelers are interested in new ways to carry out their travel plans. However, limited research exits on traveler's satisfaction with mobile technology and mobile devices. The purpose of this study, therefore, is to develop a conceptual framework that examines and explains the factors influencing mobile users' satisfaction and purchase intention. The study is organized as follows: first, the background of the study is described; second a tourist satisfaction model for mobile devices is proposed with corresponding hypotheses; third, the proposed model was tested using confirmatory factor analysis and structural equation modeling. The study ends by presenting conclusions and discussing study implications. Study Background M-commerce M-commerce, in this study, is defined as a transaction that takes place via wireless Internet-enabled technology (through handheld computers, cellular phones, personal digital assistants (PDAs), or palmtop computers) while allowing for freedom of movement for the end user (Wei & Ozok, 2005). …

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How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesInsufficient payload (model declined to judge)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.975
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0000.000
Scholarly communication0.0000.001
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0010.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.044
GPT teacher head0.286
Teacher spread0.242 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designNot applicable
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations23
Published2010
Admission routes1
Has abstractyes

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