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Record W2733787000 · doi:10.1093/geroni/igx004.1675

BRAIN GAMING EFFECTS ON MILD COGNITIVE IMPAIRMENT: A SYSTEMATIC REVIEW

2017· review· en· W2733787000 on OpenAlexaff
Pallavi Sood, Sandra Kletzel, Carrie Ciro, Joseph Machtinger, Deirdre Dawson, Patricia Heyn

Bibliographic record

VenueInnovation in Aging · 2017
Typereview
Languageen
FieldPsychology
TopicCognitive Functions and Memory
Canadian institutionsUniversity of Toronto
Fundersnot available
KeywordsPsycINFOCINAHLCochrane LibraryMEDLINEDementiaCognitionMedicinePsychological interventionData extractionSystematic reviewClinical psychologyMeta-analysisPsychiatryInternal medicineDisease

Abstract

fetched live from OpenAlex

Objective: To systematically review and synthesize the research findings regarding the effects of brain gaming interventions on cognitive function of older adults with cognitive impairments (CI). Methods: A systematic search was conducted using PRISMA guidelines. A combination of key terms (i.e. brain gaming, older adult, dementia, cognition) were used to search for relevant literature on common electronic databases (MEDLINE, PubMed, EMBASE, CINAHL, PsycInfo, Cochrane Library Databases). Two level eligibility criteria were used to identify potential peer-reviewed manuscripts: 1) titles and abstracts were carefully reviewed by reviewers; and 2) full manuscripts that passed Level 1 review were retrieved for inclusion consideration. Frequencies, ranges, means and standard deviations were used to evaluate the studies characteristics and quality. Results: 766 studies were identified as potential for inclusion. 215 studies were excluded as duplicates. 515 abstracts were screened for Level 1 review accordingly to a priori criteria. 51 abstracts passed level 1 review and underwent full manuscript review (Level 2). Seven articles met full eligibility criteria for data extraction. Total sample of 396 older adults (77 yrs ± 6) with CIs including dementia were analyzed. Studies’ treatment ranged from 20 minutes session to 100 minute session. Primary outcomes were memory, learning, executing function, and visuospatial attention and depression as secondary. Five out of seven studies showed positive cognitive effects from the brain gaming interventions. Conclusion: Our results suggest that brain gaming has an overall positive effect on the cognitive function of older adults with CI. Although, high level of evidence-based research studies are recommended to reach conclusive results.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.008
metaresearch head score (Gemma)0.030
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Systematic review · Consensus signal: Systematic review
GenreCandidate signal: Review · Consensus signal: Review
Teacher disagreement score0.009
Threshold uncertainty score0.042

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0080.030
Meta-epidemiology (narrow)0.0020.001
Meta-epidemiology (broad)0.0080.006
Bibliometrics0.0090.007
Science and technology studies0.0010.001
Scholarly communication0.0030.002
Open science0.0020.001
Research integrity0.0020.001
Insufficient payload (model declined to judge)0.0040.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.108
GPT teacher head0.439
Teacher spread0.330 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSystematic review
Domainnot available
GenreReview

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2017
Admission routes1
Has abstractyes

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