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Record W2735998983

Amount of choice in discovery motor learning: A performance-learning paradox

2011· article· en· W2735998983 on OpenAlexaff
Kinga L. Eliasz, Dave A Gonzalez, Katherine Alguire, Timothy D. Lee

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldNeuroscience
TopicMotor Control and Adaptation
Canadian institutionsUniversity of WaterlooMcMaster University
Fundersnot available
KeywordsMultiple choiceTask (project management)PsychologySequence (biology)Motor learningCognitive psychologyGroup (periodic table)ArrowTest (biology)Sequence learningComputer scienceArtificial intelligenceSocial psychologyMachine learningSignificant differenceStatisticsMathematicsEngineering
DOInot available

Abstract

fetched live from OpenAlex

Discovering how to move accurately and consistently is a fundamental feature of motor learning. Our goal in the present study was to evaluate the complementary roles of amount of choice vs guidance in a serial, discovery motor-learning task. Participants in each of four separate groups practiced four, 7-sequence keypress patterns in which each correct arrow keypress moved a colour-coded cursor through a computer monitor grid. For each sequence step in the "1-choice" group, the computer illustrated which arrow key to press next. In the "4-choice" group, no sequence steps were illustrated, thus forcing participants to discover each step without guidance. The remaining groups had either two or three key choices on each sequence step. The results revealed that amount of choice had opposite effects on acquisition performance and learning. The 4-choice group produced more errors and longer MTs than the 1-choice group during practice, but fewer errors and shorter MTs in retention. The 2- and 3-choice groups performed with intermediate amounts of error and MT in both acquisition and retention. All groups performed well in the 1-choice transfer test; however, the 1-choice group experienced considerable difficulty in the 4-choice transfer test. Contrary to expectations, the 4-choice group expressed greater learning confidence than the other groups. Together, these findings suggest that increased amounts of choice degrade motor performance, but enhance learning and metamemory processes.Acknowledgments: This study was funded by NSERC.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.004
metaresearch head score (Gemma)0.028
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.004
Threshold uncertainty score0.022

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0040.028
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0010.000
Science and technology studies0.0000.003
Scholarly communication0.0010.002
Open science0.0010.002
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.045
GPT teacher head0.239
Teacher spread0.194 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2011
Admission routes1
Has abstractyes

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