MétaCan
Menu
Back to cohort
Record W2755833830

Transferability between virtual and real sports – A training study on dart throwing performance and quiet-eye behaviour in dart novices

2014· article· en· W2755833830 on OpenAlexaff
Judith Tirp, Christina Steingroever, Joseph Baker, Jörg Schorer

Bibliographic record

VenueJournal of Exercise, Movement, and Sport · 2014
Typearticle
Languageen
FieldPsychology
TopicSport Psychology and Performance
Canadian institutionsYork University
Fundersnot available
KeywordsThrowingDartEye trackingTraining (meteorology)TransferabilityComputer scienceVirtual trainingTransfer of trainingMotor skillSimulationVirtual realityPsychologyHuman–computer interactionArtificial intelligenceAeronauticsCognitive psychologyEngineeringMachine learningPhysicsDevelopmental psychology
DOInot available

Abstract

fetched live from OpenAlex

Transfer of training effects between activities (e.g., from basketball to soccer) and training environments (e.g., from practice to competition) is a fundamental issue in motor learning and skill acquisition. Rienhoff et al., (2012) noted the transfer of motor but not quiet-eye effects in basketball experts. The aim of the current study was to investigate whether virtual and real dart training enables the transfer of quiet-eye duration (QED) and throwing accuracy. We hypothesized an increase in performance for both virtual and real dart training and that these skills would transfer between training modalities. Participants ( n = 31) were separated into three groups (virtual training, real training, control) and conducted 15 throws in pre- and post-tests on a real and virtual (Microsoft XBox Kinect) dartboard. The training groups performed three training sessions of 50 throws each. QED was measured using SMI eye tracking glasses and throwing performance (TP) was considered as the radial distance from the bull’s eye. Results showed a significant increase for QED: F (1,26) = 10.63, p = .03, ƒ = .64. The interaction between group and test was significant for TP: Fs(2,28) = 10.39, p = .01, ƒ = .62. All groups improved their QED between pre and post-tests with the virtual group showing the highest increase. Concerning TP, the training groups maintained their results between tests with the control group performing worst. Our results indicate that virtual training facilitates performance and transferability of QED. This might be because of a cross-hair presented in the video game. However, our results suggest real training is needed to increase TP and its transferability. An explanation might be a longer needed intervention for improving both factors and in addition that both tasks are not as simultaneously as supposed to be.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.003
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.036
Threshold uncertainty score0.974

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0030.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.029
GPT teacher head0.323
Teacher spread0.293 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2014
Admission routes1
Has abstractyes

Explore more

Same venueJournal of Exercise, Movement, and SportSame topicSport Psychology and PerformanceFrench-language works237,207