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Record W2893192543 · doi:10.1167/18.10.68

Visual-motor mapping in VR: Detection thresholds for distortions of hand position

2018· article· en· W2893192543 on OpenAlexaff
Siavash Eftekharifar, Nikolaus F. Troje

Bibliographic record

VenueJournal of Vision · 2018
Typearticle
Languageen
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsQueen's University
Fundersnot available
KeywordsComputer visionOptical head-mounted displayComputer scienceDisplacement (psychology)Artificial intelligenceSpace (punctuation)Translation (biology)Virtual realityVisual spacePosition (finance)Motion (physics)Computer graphics (images)Psychology

Abstract

fetched live from OpenAlex

Using head-mounted virtual reality systems in which haptic feedback is provided by matching objects of the real world with objects of the virtual word, the demand on the accuracy of the mapping between virtual and real space depends on the accuracy of the visual-motor mapping of the user's sensorimotor system. Using a system that consists of an Oculus DK2 head-mounted display and the LEAP motion controller, by which participants can see renderings of their hands, we probed the tolerance of participants to distortions of the mapping between motor space and visual space. Participants were asked to keep their open hands symmetrically in front of them such that the two thumbs were close, but without touching each other. We then manipulated the visual-motor mapping in two different ways by either introducing a linear, homogenous translation of both hands, or a nonlinear transformation, which corresponds to a compression or expansion of the space between the two hands. Using this technique we moved their hands in one of six (2 x lateral, anterior-posterior, vertical) directions and asked them to indicate which one it was. The detection threshold was determined as the displacement at which they were correct in 58% (1/6 + 0.5* 5/6) of the cases. A 2x3 ANOVA (condition x direction) revealed a main effect of condition (F(1,54)=75, p< 0.001). Participants are more sensitive detecting the relative displacement of the hands (4 cm) than their absolute location in space (5.3 cm). Knowing detection thresholds informs the design of haptic devices for mixed VR since it determines the tolerance of users to the amount of displacements between real and virtual objects. The results also suggest that the coordination of relative positions of hands is more accurate compared to the absolute .location. Meeting abstract presented at VSS 2018

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.602
Threshold uncertainty score0.168

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.001
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.023
GPT teacher head0.333
Teacher spread0.310 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designBench or experimental
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations2
Published2018
Admission routes1
Has abstractyes

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