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Record W2895816966 · doi:10.1109/cec.2018.8477963

Two Population Studies of Evolving Game Playing Agents

2018· article· en· W2895816966 on OpenAlexaff
Daniel Ashlock, Eun-Youn Kim

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldSocial Sciences
TopicEvolutionary Game Theory and Cooperation
Canadian institutionsUniversity of Guelph
Fundersnot available
KeywordsCollusionPrisoner's dilemmaPopulationComputer scienceDilemmaGame theoryArtificial intelligenceRepeated gameMathematical economicsIterated functionMicroeconomicsMathematicsEconomics

Abstract

fetched live from OpenAlex

A majority of studies training agents to play mathematical games with evolution use a single population. For games with embedded conflict, like iterated prisoner's dilemma, this can yield interesting behavior, but that behavior may be partly the result of genetic collusion. This study implements a two-population agent training model in which all play is between populations, while breeding is within the populations. Results suggest that genetic collusion is at least partially responsible for the emergence of cooperation in evolutionary studies of the iterated prisoner's dilemma. This study implements a novel finite state representation called a binary decision automata that relies only on information about the agent and opponent's scores, not the moves they made, making it easy to study multiple games. The agents are applied to two games in addition to prisoner's dilemma. The first is the graduate school game, which has a beneficial strategy that is unstable and so cannot arise in a single-population training environment. The strategy is found to arise in two-population environments. The system is also tested on a simple coordination game to verify that the agent training system is functioning nominally.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.005
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.003
Threshold uncertainty score0.008

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.005
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.001
Scholarly communication0.0010.001
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.079
GPT teacher head0.406
Teacher spread0.328 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2018
Admission routes1
Has abstractyes

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