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Record W2898541412 · doi:10.1145/3242671.3242699

Empirical Evaluation of Hybrid Gaze-Controller Selection Techniques in a Gaming Context

2018· article· en· W2898541412 on OpenAlex
Martin Dechant, Ian Stavness, Aristides Mairena, Regan L. Mandryk

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.
fundA Canadian funder is recorded on the work.

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicGaze Tracking and Assistive Technology
Canadian institutionsUniversity of Saskatchewan
FundersNatural Sciences and Engineering Research Council of Canada
KeywordsGazeComputer scienceController (irrigation)Context (archaeology)TeleportationHuman–computer interactionPanning (audio)Selection (genetic algorithm)Eye trackingArtificial intelligenceEngineering

Abstract

fetched live from OpenAlex

Controller-based interaction is popular due to the increasing prevalence of console and couch-based games, but is known to be slower and less accurate than aiming with a mouse. In this study we evaluated the performance of five interaction techniques for games to answer the question, if gaze interaction can improve the performance of controller interaction. We compared mouse only, controller only, gaze only with two commonly used gaze and controller hybrid interactions: gaze teleportation and gaze panning. We implemented a targeting game that resembled a Fitts' Law test to evaluate performance, effort, and preference. Our findings show that mouse was the fastest technique and gaze was both the slowest and most error-prone. For the controller-based techniques, players preferred gaze teleportation over the other techniques; however, it only improved performance over the controller for targets that were small and far away.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Other design · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.920
Threshold uncertainty score0.256

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.050
GPT teacher head0.345
Teacher spread0.295 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Quick stats

Citations12
Published2018
Admission routes2
Has abstractyes

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