Computer challenges guillotine: how an artificial player can solve a complex language TV game with web data analysis
Why this work is in the frame
A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.
Bibliographic record
Abstract
This paper describes my attempt to build an artificial player for a very popular language game, called “The Guillotine”, within the Evalita Challenge (Basile et al., 2018). I have built this artificial player to investigate how far we can go by using resources available on the web and a simple matching algorithm. The resources used are Morph-it (Zanchetta and Baroni, 2005) and other online resources. The resolution algorithm is based on two steps: in the first step, it interrogates the knowledge base Morph-it with the five data clues, download the results and perform various intersection operations between the five data sets; in the second step, it refines the results through the other sources such as the Italian proverbs database and the IMDb. My artificial player identified the solution among the first 100 solutions proposed in 25% of cases. This is still far from systems like OTTHO (Semeraro et al., 2012) that obtained the solution in 68% of the cases. However, their result was obtained larger resources and not only with a simple web analysis.
Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.
Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.000 | 0.000 |
| Meta-epidemiology (narrow) | 0.001 | 0.001 |
| Meta-epidemiology (broad) | 0.001 | 0.000 |
| Bibliometrics | 0.001 | 0.000 |
| Science and technology studies | 0.000 | 0.000 |
| Scholarly communication | 0.000 | 0.001 |
| Open science | 0.007 | 0.004 |
| Research integrity | 0.001 | 0.001 |
| Insufficient payload (model declined to judge) | 0.000 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it