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Record W2943924778 · doi:10.22215/etd/2016-11628

Does Tool Use in Virtual Reality Change the Visual Perception of Extrapersonal and Peripersonal Space?

2016· dissertation· en· W2943924778 on OpenAlexaff
Melanie Buset

Bibliographic record

Venuenot available
Typedissertation
Languageen
FieldNeuroscience
TopicSpatial Neglect and Hemispheric Dysfunction
Canadian institutionsCarleton University
Fundersnot available
KeywordsSpace (punctuation)PerceptionAction (physics)Virtual realityCognitive psychologyPsychologyHuman–computer interactionLine (geometry)BisectionVirtual spaceComputer scienceArtificial intelligenceMathematicsGeometryPhysics

Abstract

fetched live from OpenAlex

When people experience VR for the first time they reach out in an attempt to see their own hands in order to manipulate objects in the virtual environment.In the real world, the space where people are able to physically manipulate objects is referred to as peripersonal space whereas extrapersonal space is any physical area that is beyond the observer's arm's reach.Gamberini, Carlesso, Seraglia, and Craighero (2013) examined how people perform a line bisection task in VR and suggested that a tool's action consequence (i.e., the result of using a tool on an object in a virtual environment) affects how people perceive extrapersonal and peripersonal space.Gamberini et al. reported that when a tool was perceived as a "cutter" because it cut a to-be-bisected virtual line into two segments, the tool effectively extended the boundaries of peripersonal space as it allowed the observer to directly interact with lines that were in extrapersonal space.If, however, the tool was simply a "pointer" (i.e., did not break a virtual line into two segments on a line bisection task), then the separability of peripersonal and extrapersonal space remained intact.Two experiments are reported that attempted to replicate Gamberini et al.'s (2013) tool (pointer vs. cutter) by distance (peripersonal vs. extrapersonal) interaction.In contrast to Gamberini et al.'s findings, tool and distance had additive effects on response time, accuracy, and directional bias in both experiments.There was, however, a robust interaction between line length (short vs. long) and distance in both experiments.It is concluded that line length and distance have more of an effect than tool type on how observers interact with objects in virtual space.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: Bench or experimental
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.003
Threshold uncertainty score0.009

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.003
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.001
Scholarly communication0.0010.001
Open science0.0000.000
Research integrity0.0010.000
Insufficient payload (model declined to judge)0.0030.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.042
GPT teacher head0.296
Teacher spread0.254 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designBench or experimental
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2016
Admission routes1
Has abstractyes

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