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Record W2947648872

The reinforcement landscape influences sensorimotor learning

2017· article· en· W2947648872 on OpenAlexaff
Joshua G. A. Cashaback, Christopher K. Lao, Dimitri Paladis, Susan Coltman, Heather E. McGregor, Paul L. Gribble

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldNeuroscience
TopicMotor Control and Adaptation
Canadian institutionsWestern University
Fundersnot available
KeywordsReinforcement learningTask (project management)Motor learningCognitive psychologyReinforcementPsychologyMotion (physics)Action (physics)Computer scienceArtificial intelligenceSocial psychologyEngineeringNeurosciencePhysics
DOInot available

Abstract

fetched live from OpenAlex

Successful movement, such as hitting a long and straight golf drive, produces a satisfying feeling. Such positive reinforcement feedback has been suggested to influence motor learning. Here, we tested the idea that the reinforcement landscape—the probability of task success given a motor action—can be manipulated to influence learning. In Experiment 1, we tested the prediction that participants experiencing a steep reinforcement landscape would learn faster than those experiencing a shallow landscape. In Experiment 2, we predicted that participants experiencing a complex landscape with multiple gradients would change where they aimed their hand such that they would ascend the steeper portion of the landscape. Participants grasped the handle of a robot arm. They reached from a home position to a displayed target. Vision of the upper limb was occluded. Critically, we shaped the reinforcement landscape by manipulating the probability of reward as a function of their angular displacement from the displayed target. Depending on the assigned landscape, participants were more likely to receive reward if they reached to the left and/or right of the displayed target. We found that participants learned at a faster rate when experiencing a steeper landscape and were more likely to ascend the steeper portion of a complex landscape. Finally, we developed a simple computational model that replicates both experiments. The model naturally reproduces several other hallmarks of human movement, such as random-walk behaviour in task-irrelevant dimensions, increased learning rates with greater movement variability and exponential learning curves.Acknowledgments: NSERC, CIHR

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.005
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Bench or experimental · Consensus signal: Bench or experimental
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.002
Threshold uncertainty score0.007

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.005
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0010.001
Open science0.0000.001
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.036
GPT teacher head0.279
Teacher spread0.243 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designBench or experimental
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2017
Admission routes1
Has abstractyes

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