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Record W2975017304 · doi:10.1109/cig.2019.8848040

Using Simple Games to Evaluate Self-Organization Concepts: a Whack-a-mole Case Study

2019· article· en· W2975017304 on OpenAlexaff
Nick Nygren, Jörg Denzinger

Bibliographic record

Venue2019 IEEE Conference on Games (CoG) · 2019
Typearticle
Languageen
FieldComputer Science
TopicReinforcement Learning in Robotics
Canadian institutionsUniversity of Calgary
Fundersnot available
KeywordsGeneralitySimple (philosophy)HammerComputer scienceTask (project management)Industrial engineeringEngineeringPsychologyEpistemologyMechanical engineeringSystems engineering

Abstract

fetched live from OpenAlex

We present the idea of using variants of simple games as an easy additional application area to establish generality of AI concepts. We substantiate this idea by using multi-hammer Whack-a-mole as application area for the efficiency improvement advisor and extended efficiency improvement advisor concepts for self-organizing multi-agent systems. Both concepts have previously been applied to pickup-and-delivery problems and were claimed to be general concepts for improving solving dynamic task fulfillment problems. Our experiments with multi-hammer Whack-a-mole show similar improvements to the other area for both concepts, giving credit to the generality claim.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMeta-epidemiology (narrow), Insufficient payload (model declined to judge)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.335
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0000.000
Scholarly communication0.0010.001
Open science0.0010.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.002

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.058
GPT teacher head0.345
Teacher spread0.287 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2019
Admission routes1
Has abstractyes

Explore more

Same venue2019 IEEE Conference on Games (CoG)Same topicReinforcement Learning in RoboticsFrench-language works237,207