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Factors Affecting Satisfaction with Serious Games - Direct, Mediated and Higher-Order Constructs

2020· article· en· W3115162153 on OpenAlexaff
Ruben Chambilla, Daniel Tomiuk, Suzanne Marcotte, Michel Plaisent, Prosper Bernard

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldPsychology
TopicEducational Games and Gamification
Canadian institutionsUniversité du Québec à Montréal
Fundersnot available
KeywordsMediationDimension (graph theory)EntertainmentOrder (exchange)Affect (linguistics)FidelityComputer scienceComplement (music)Control (management)PsychologyKnowledge managementArtificial intelligenceMathematicsSociologyPolitical science

Abstract

fetched live from OpenAlex

Serious games are software combining the serious dimension of learning with the playful dimension of games. They are being increasingly used to complement and enhance more traditional teaching practices by virtually recreating situations that occur in reality, enabling learners to develop procedural knowledge and honing skills. Little research exists identifying factors that affect learners' satisfaction with serious games. We sampled $\mathrm{n}=110$ students enrolled in university classes employing serious games. Analysis was conducted using SmartPLS. Results show that learners' satisfaction with serious games is influenced directly by entertainment, effectiveness, sense of control and fidelity. An alternative theoretically justifiable model was considered with second-order factors and mediation. It showed good results based on validation metrics. We conclude that whereas some factors identified in the literature impact satisfaction directly, others do so through mediation and as elements of higher order concepts.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.004
metaresearch head score (Gemma)0.016
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Observational · Consensus signal: Observational
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.006
Threshold uncertainty score0.019

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0040.016
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0010.001
Science and technology studies0.0000.001
Scholarly communication0.0020.001
Open science0.0000.001
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0060.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.029
GPT teacher head0.289
Teacher spread0.260 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designObservational
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations3
Published2020
Admission routes1
Has abstractyes

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