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Engineering Social Learning Mechanisms for Minimalistic Multi-agent Robots

2020· article· en· W3132527993 on OpenAlexaff
Owais Hamid, Kerstin Dautenhahn, Chrystopher L. Nehaniv

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldSocial Sciences
TopicEvolutionary Game Theory and Cooperation
Canadian institutionsUniversity of Waterloo
Fundersnot available
KeywordsRobotSocial learningComputer scienceSwarm roboticsSimple (philosophy)Communication sourceArtificial intelligenceSocial behaviorCompromiseHuman–computer interactionKnowledge managementPsychologySociology

Abstract

fetched live from OpenAlex

Social learning, which can include complex or simple social mechanisms, allow us to understand cooperation and communication in animals, giving them better chances to survive for longer and thrive as a society. In order to translate this understanding into socially rich behavior among multi-agent robots, this study utilizes social learning mechanisms that are simple yet quite effective. Small and simple swarm robots are utilized to understand how such social mechanisms might play a role in establishing rules for emergent group behavior and how social rules might be engineered to gain useful effects in a group of robots. The study investigates exploratory behavior without interaction (asocial) and with interaction (social) among a group of robots. The results from this exploratory study suggest that deterministic asocial exploration is best performed by Spiral exploration mechanisms. However, these asocial exploration strategies are eclipsed by certain types of social reward sharing strategies as long as sharing occurs for at least half the lifetime of the robots. Sharing locations of reward caches for all time is of course the most optimal, but comes at the cost of communicating longer and hence using more energy both on the sender and receiver's end. An analysis of a compromise strategy between completely asocial exploration and social reward location sharing is performed using strategies termed critical and conditional learning. It is found that the number of reward caches located through critical and conditional learning are intermediary to the two extremes, namely completely asocial and completely social foraging.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.004
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.002
Threshold uncertainty score0.010

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.004
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0010.000
Science and technology studies0.0010.002
Scholarly communication0.0010.001
Open science0.0010.002
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.065
GPT teacher head0.308
Teacher spread0.243 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2020
Admission routes1
Has abstractyes

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