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Record W3134845051 · doi:10.7202/1075185ar

Réalité virtuelle et alternée dans la pratique de CREW_ERIC JORIS : mise en oscillation du corps immergé

2021· article· fr· W3134845051 on OpenAlexaffvenue
Julie-Michèle Morin

Bibliographic record

VenuePercées Explorations en arts vivants · 2021
Typearticle
Languagefr
FieldComputer Science
TopicVirtual Reality Applications and Impacts
Canadian institutionsUniversité de Montréal
Fundersnot available
KeywordsHumanitiesArt

Abstract

fetched live from OpenAlex

L’artiste belge Eric Joris, directeur artistique de la compagnie de théâtre CREW, explore les codes et la grammaire de la Réalité virtuelle dans le contexte des arts vivants. L’approche de la compagnie est fondée sur une compréhension exceptionnelle des phénomènes neurocognitifs qui découlent de l’expérience immersive. Ses oeuvres explorent la dimension sensorielle du corps immergé lorsqu’il se trouve en oscillation entre les environnements naturels et artificiels. Le travail de cette compagnie souligne non pas une opposition entre deux « mondes », mais bien un relai où le corps unifie la notion de réalité. Cet article vise à expliciter les stratégies dramaturgiques mises en place dans l’écriture sensorielle de ces oeuvres où le corps spectatoriel est transformé en véritable instance scénique. En s’appuyant sur une captation sensorielle de l’oeuvre C.A.P.E. Brussels , cette étude rend compte des stratégies immersives et contre-immersives mobilisées par l’artiste au sein de sa pratique en « réalité alternée ».

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.001
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMeta-epidemiology (narrow), Scholarly communication
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.748
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0010.000
Scholarly communication0.0010.003
Open science0.0010.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.038
GPT teacher head0.302
Teacher spread0.264 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2021
Admission routes2
Has abstractyes

Explore more

Same venuePercées Explorations en arts vivantsSame topicVirtual Reality Applications and ImpactsFrench-language works237,207