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Record W3137165991 · doi:10.1109/tai.2020.3041816

Deep Learning-Based Fault Localization in Video Networks Using Only Client-Side QoE

2020· article· en· W3137165991 on OpenAlexafffund
Hossein Ebrahimi Dinaki, Shervin Shirmohammadi, Emil Janulewicz, David Côté

Bibliographic record

VenueIEEE Transactions on Artificial Intelligence · 2020
Typearticle
Languageen
FieldComputer Science
TopicImage and Video Quality Assessment
Canadian institutionsCiena (Canada)University of Ottawa
FundersMitacs
KeywordsComputer scienceQuality of experienceTestbedService providerClient-sideComputer networkThe InternetService (business)Server-sideArtificial intelligenceQuality of serviceWorld Wide Web

Abstract

fetched live from OpenAlex

Maintaining a satisfactory customer Quality of Experience (QoE) is of vital importance for video service providers such as Netflix or Amazon Prime Video. Network faults degrade QoE and must therefore be detected, isolated, and fixed. However, this is difficult because each part of the end-to-end path belongs to a different autonomous system (AS) that is typically owned by a different entity, such as the video streaming provider, the internet service provider (ISP), and the client's local network operator. Although the video service provider (VSP) is usually blamed by the customer when there is poor QoE, the VSP does not have access to many parts of the network to localize the issue. In this paper, we show that with the aid of AI, it is possible for the VSP to localize the network fault without having access to the faulty part and using only QoE metrics. We collected a dataset from an actual video streaming testbed, where multiple videos are streamed from a video server through a simplified ISP network to a client network. Actual faults were generated in both the ISP and the client networks. Using only the QoE metrics measured at the client side, we use the deep learning methods of multi-layer perceptron (MLP) and long-short-term memory (LSTM) to detect and localize the fault with an accuracy of 93–97%, depending on the situation.Impact Statement—Technologically, our work impacts video/game streaming service providers such as Netflix, YouTube, Amazon Prime, Google Stadia, Sony PlayStation Now, Nvidia GeForce Now, and videoconferencing providers such as Zoom and Skype. Our work enables these providers to train similar AI systems that can localize network problems using only the video quality of experience (QoE) recorded by their client software. They can then take an appropriate action, such as rerouting traffic using Open Connect Appliances (OCA) if available, using another network provider if they have contracts with more than one, or informing the owner of the network segment with the fault, so they can fix the problem and maintain their customers’ QoE at a satisfactory level. Economically, our work can contribute to the market expansion of any video streaming solution because it will lead to better QoE, which is synonymous with more customers.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Methods · Consensus signal: none
Teacher disagreement score0.026
Threshold uncertainty score0.051

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.003
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0010.001
Science and technology studies0.0000.000
Scholarly communication0.0010.001
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0010.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.072
GPT teacher head0.327
Teacher spread0.255 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreMethods

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations11
Published2020
Admission routes2
Has abstractyes

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