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Record W3167763832 · doi:10.21428/594757db.8472938b

General Deep Reinforcement Learning in NES Games

2021· article· en· W3167763832 on OpenAlexaff
David Gregory LeBlanc, Greg Lee

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicReinforcement Learning in Robotics
Canadian institutionsAcadia University
Fundersnot available
KeywordsReinforcement learningDomain (mathematical analysis)Computer scienceVideo gameArtificial intelligenceEntertainmentField (mathematics)Deep learningDomain knowledgeFocus (optics)HyperparameterHuman–computer interactionMultimedia

Abstract

fetched live from OpenAlex

The techniques involved in general game playing with Artificial Intelligence (AI) have advanced to meet the challenges of the most popular video game and board game domains. Until recently, the video game domains used as testbeds have been relatively simple. That is, the most complex console-wide domain that has been solved using Deep Reinforcement Learning is the Atari domain, which is decades behind modern video game domains. This work explores a more complex domain (the Nintendo Entertainment System, or NES) and the associated difficulties in developing deep reinforcement learning agents for it. To understand these difficulties, we trained agents on NES games with little to no expert knowledge provided to the agents. After developing some understanding of the challenges of the domain, we suggest areas on which to focus to solve this domain, work which will hopefully lead the field to solving ever more complex environments both real world and theoretical. This paper determines some of the necessary changes in hyperparameters and reward functions to solve the NES domain compared to the more popular Atari domain while using game pixel data as the only inputs to the agents’ neural networks.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Methods · Consensus signal: none
Teacher disagreement score0.805
Threshold uncertainty score0.488

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.016
GPT teacher head0.249
Teacher spread0.233 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreMethods

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2021
Admission routes1
Has abstractyes

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