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Record W3186953399

Modelling Recognition in Human Puzzle Solving

2021· article· en· W3186953399 on OpenAlexfundno aff
Ben Prystawski, Rebekah Gelpí, Chris Lucas, Daphna Buchsbaum

Bibliographic record

VenueeScholarship (California Digital Library) · 2021
Typearticle
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsnot available
FundersNatural Sciences and Engineering Research Council of Canada
KeywordsComputer scienceTask (project management)Adversarial systemArtificial intelligenceSimple (philosophy)Context (archaeology)Reinforcement learningArtificial neural networkMachine learningEpistemology
DOInot available

Abstract

fetched live from OpenAlex

Our ability to play games like chess and Go relies on both planning several moves ahead and on recognition or gist - intuitively assessing the quality of possible game states without explicit planning. In this paper, we investigate the role of recognition in puzzle solving. We introduce a simple puzzle game to study planning and recognition in a non-adversarial context and a reinforcement learning agent which solves these puzzles relying purely on recognition. The agent relies on a neural network to capture intuitions about which game states are promising. We find that our model effectively predicts the relative difficulty of the puzzles for humans and shows similar qualitative patterns of success and initial moves to humans. Our task and model provide a basis for the study of planning and intuitive notions of fit in puzzle solving that is simple enough for use in developmental studies.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.005
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.014
Threshold uncertainty score0.027

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.005
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.001
Bibliometrics0.0000.000
Science and technology studies0.0000.002
Scholarly communication0.0010.002
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0030.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.048
GPT teacher head0.251
Teacher spread0.203 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2021
Admission routes1
Has abstractyes

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Same venueeScholarship (California Digital Library)Same topicArtificial Intelligence in GamesFrench-language works237,207