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Record W3186953399

Modelling Recognition in Human Puzzle Solving

2021· article· en· W3186953399 on OpenAlexfundno aff
Ben Prystawski, Rebekah Gelpí, Chris Lucas, Daphna Buchsbaum

Bibliographic record

VenueeScholarship (California Digital Library) · 2021
Typearticle
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsnot available
FundersNatural Sciences and Engineering Research Council of Canada
KeywordsComputer scienceTask (project management)Adversarial systemArtificial intelligenceSimple (philosophy)Context (archaeology)Reinforcement learningArtificial neural networkMachine learningEpistemology
DOInot available

Abstract

fetched live from OpenAlex

Our ability to play games like chess and Go relies on both planning several moves ahead and on recognition or gist - intuitively assessing the quality of possible game states without explicit planning. In this paper, we investigate the role of recognition in puzzle solving. We introduce a simple puzzle game to study planning and recognition in a non-adversarial context and a reinforcement learning agent which solves these puzzles relying purely on recognition. The agent relies on a neural network to capture intuitions about which game states are promising. We find that our model effectively predicts the relative difficulty of the puzzles for humans and shows similar qualitative patterns of success and initial moves to humans. Our task and model provide a basis for the study of planning and intuitive notions of fit in puzzle solving that is simple enough for use in developmental studies.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMeta-epidemiology (narrow), Scholarly communication, Insufficient payload (model declined to judge)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.597
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0000.000
Scholarly communication0.0030.009
Open science0.0010.001
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.002

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.048
GPT teacher head0.251
Teacher spread0.203 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

Study designTheoretical or conceptual
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations0
Published2021
Admission routes1
Has abstractyes

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Same venueeScholarship (California Digital Library)Same topicArtificial Intelligence in GamesFrench-language works237,207