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Record W3196638781 · doi:10.1088/1361-6552/ac1c48

Utilizing active learning to engage engineering students in a freshman physics service course taught in an EFL environment

2021· article· en· W3196638781 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

affAt least one author lists a Canadian institution in the pinned OpenAlex snapshot.

Bibliographic record

VenuePhysics Education · 2021
Typearticle
Languageen
FieldSocial Sciences
TopicInnovative Teaching Methods
Canadian institutionsMcMaster University
Fundersnot available
KeywordsMathematics educationMemorizationAttendanceClass (philosophy)ComprehensionActive listeningActive learning (machine learning)Physics educationPsychologyComputer science

Abstract

fetched live from OpenAlex

Abstract Engaging Electrical Engineering (EE) students in a freshman general physics service course is challenging as they see little relationship between the topics and their major. Non-native speakers enrolled in a course taught in English face an additional challenge beyond understanding the basic physics, that is, understanding specialized English. These challenges are especially serious at second tier universities in Taiwan where the students’ knowledge of physics coming out of high school is based on memorization rather than understanding and whose comprehension of the English language is less than ideal. As a result, they easily tire, stop listening, and stop attending classes. We show that an active learning based approach increases both students’ enjoyment of physics and understanding of new physics concepts and English. Bilingual guided discovery worksheets (GD) for PhET interactive simulations, smartphone-based games, small group flashcard responses, and a website summarizing the ‘big idea’ to be presented in each time slot were developed. The effect of this teaching strategy was measured both quantitatively (grades) and qualitatively (student survey). While students agreed that games were most enjoyable, there was no consensus on which activities were most helpful. Strong attendance (relative to lecture based courses) up to the end of the course suggests that students found class time interesting and useful. GD were most effective for topics in which students had little prior knowledge. The subsequent addition of smartphone-based games increased attendance and reported enjoyment, but did not significantly modify the final grade.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.529
Threshold uncertainty score0.674

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.001
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0000.000
Research integrity0.0000.001
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.050
GPT teacher head0.414
Teacher spread0.365 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it