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Record W3201151868 · doi:10.1075/pbns.327.09vil

Divine intervention

2021· book-chapter· en· W3201151868 on OpenAlexaff
Emily Villanueva, Astrid Ensslin

Bibliographic record

VenuePragmatics & beyond. New series · 2021
Typebook-chapter
Languageen
FieldSocial Sciences
TopicReligion, Society, and Development
Canadian institutionsUniversity of Alberta
Fundersnot available
KeywordsPsychology

Abstract

fetched live from OpenAlex

Abstract Videogames often take place in fictional worlds, yet the performed accents of game characters are real reflections of the language ideologies of a game’s creators and intended audience. This chapter demonstrates how these ideologies are at play in BioWare’s fantasy role-playing game Dragon Age: Inquisition (2014), through its linguistic differentiation of two characters, Cassandra and Leliana. Although largely presented as counter to one another, both are othered from the majority of in-game characters by way of their accented English. Videogames contain unique, medium-specific affordances; thus, using multimodal discourse analysis and procedural rhetoric, this chapter examines how Cassandra and Leliana’s accents construct social and ideological meaning, and how the performative nature of gameplay affects players’ perception of these characters.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.006
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesInsufficient payload (model declined to judge)
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: none
GenreCandidate signal: Other · Consensus signal: Other
Teacher disagreement score0.408
Threshold uncertainty score0.844

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.006
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.000
Science and technology studies0.0030.002
Scholarly communication0.0020.001
Open science0.0010.006
Research integrity0.0020.002
Insufficient payload (model declined to judge)0.4080.062

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.021
GPT teacher head0.287
Teacher spread0.266 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

Study designTheoretical or conceptual
Domainnot available
GenreOther

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations2
Published2021
Admission routes1
Has abstractyes

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Same venuePragmatics & beyond. New seriesSame topicReligion, Society, and DevelopmentFrench-language works237,207