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Record W4243547166 · doi:10.32920/ryerson.14651556.v1

Financial Socialization for Digital Natives: A New Way to Teach Children About Money

2021· preprint· en· W4243547166 on OpenAlex

Why this work is in the frame

A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.

aboutThe title or abstract carries a Canadian signal from the geographic lexicon.
no affNo Canadian affiliation: this work is invisible to an affiliation-only frame.
No Canadian affiliation. An affiliation-only frame, the usual design, would never have seen this work. It is one of the works that make the case for inverting the frame.

Bibliographic record

Venuenot available
Typepreprint
Languageen
FieldBusiness, Management and Accounting
TopicFinancial Literacy and Behavior
Canadian institutionsnot available
Fundersnot available
KeywordsGratificationSocializationWork (physics)Peer pressurePublic relationsMarketingFinancePsychologyBusinessSocial psychologyPolitical scienceEngineering

Abstract

fetched live from OpenAlex

This study hypothesizes that there is a need to disrupt traditional methods by which families teach children about money and illustrates a design solution that could effectively solve the problem. In doing so, it explores how technology can play a role in children’s financial upbringing through a review of literature and a generative study conducted on 8 Toronto families with children between ages 5-12. Specifically, it explores what methods parents are currently using to teach children various financial life skills and why such methods work or do not work. The study reveals three major themes: 1) Children cannot fully make the connection between physical money they put in their piggy banks and digital money they see being used in the real world. 2) Parents find it difficult to consistently implement money practices at home such as chores and allowances, often due to time constraints and convenience factors. 3) Children get easily influenced by their peers and surroundings when it comes to their purchase decisions, making it hard for them to delay gratification. The project culminates in a conceptual design of an app that addresses these themes in the following ways: 1) Provides children a digital way to manage money that aligns with what they observe in the real world. 2) Enables parents to keep track of their children’s finances and implement money practices easily and consistently. 3) Helps children focus on their goals and make informed choices that supersede external influences such as peer pressure. The app works as a family tool, providing a way for all players in a child’s financial life (parents, grandparents, siblings and other significant adults) to work towards a common goal and pass on values and skills of money management between generations. This study and the accompanying prototype contribute to the field of children’s education technology and aid further research on the subject of digitizing financial education. Keywords: financial socialization, digital natives, money, children, technology, education, family, parenting, generation alpha, personal finance, apps

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.001
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesMeta-epidemiology (narrow), Scholarly communication
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.536
Threshold uncertainty score1.000

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0000.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0020.001
Open science0.0000.001
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.015
GPT teacher head0.253
Teacher spread0.237 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Quick stats

Citations0
Published2021
Admission routes1
Has abstractyes

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