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Record W4251740850 · doi:10.1017/cbo9780511807251.024

Unsolved problems in Combinatorial Games

2009· book-chapter· en· W4251740850 on OpenAlexaff
Richard K. Guy, Richard J. Nowakowski

Bibliographic record

Venuenot available
Typebook-chapter
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsDalhousie University
Fundersnot available
KeywordsCombinatorial game theoryComputer scienceMathematical economicsMathematicsGame theorySequential game

Abstract

fetched live from OpenAlex

We have sorted the problems into sections: A. Taking and Breaking B. Pushing and Placing Pieces C. Playing with Pencil and Paper D. Disturbing and Destroying E. Theory of Games They have been given new numbers. The numbers in parentheses are the old numbers used in each of the lists of unsolved problems given on pp. 183–189 of AMS Proc. Sympos. Appl. Math . 43 (1991), called PSAM 43 below; on pp. 475–491 of Games of No Chance , hereafter referred to as GONC; and on pp. 457–473 of More Games of No Chance (MGONC). Missing numbers are of problems which have been solved, or for which we have nothing new to add. References [year] may be found in Fraenkel's Bibliography at the end of this volume. References [#] are at the end of this article. A useful reference for the rules and an introduction to many of the specific games mentioned below is M. Albert, R. J. Nowakowski and D. Wolfe, Lessons in Play: An Introduction to the Combinatorial Theory of Games , A K Peters, 2007 (LIP). A. Taking and breaking games A1 (1). Subtraction games with finite subtraction sets are known to have periodic nim-sequences. Investigate the relationship between the subtraction set and the length and structure of the period. The same question can be asked about partizan subtraction games, in which each player is assigned an individual subtraction set.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.009
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Theoretical or conceptual · Consensus signal: Theoretical or conceptual
GenreCandidate signal: Other · Consensus signal: Other
Teacher disagreement score0.027
Threshold uncertainty score0.092

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.009
Meta-epidemiology (narrow)0.0020.001
Meta-epidemiology (broad)0.0010.002
Bibliometrics0.0020.003
Science and technology studies0.0020.006
Scholarly communication0.0060.011
Open science0.0020.003
Research integrity0.0030.009
Insufficient payload (model declined to judge)0.0270.007

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.035
GPT teacher head0.259
Teacher spread0.225 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designTheoretical or conceptual
Domainnot available
GenreOther

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations6
Published2009
Admission routes1
Has abstractyes

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Same topicArtificial Intelligence in GamesFrench-language works237,207