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Record W4282550256 · doi:10.16995/dscn.8104

De la scène artistique à la scène scolaire: extension des territoires de la médiation culturelle par le numérique dans les arts de la scène?

2022· article· fr· W4282550256 on OpenAlexaffvenueabout
Marie-Claude Larouche, Hervé Guay, Leroux Patrick, Marie Beaulieu, Jeldi Morad, Cousineau Émilie, St-Georges Camille

Bibliographic record

VenueDigital Studies / Le champ numérique · 2022
Typearticle
Languagefr
FieldPsychology
TopicCreativity in Education and Neuroscience
Canadian institutionsUniversité du Québec à Trois-Rivières
Fundersnot available
KeywordsHumanitiesArtSociologyPolitical science

Abstract

fetched live from OpenAlex

Dans cette une étude exploratoire, nous décrivons comment des organismes des arts de la scène au Québec tentent, par des actions de médiation culturelle (MC) et la mise en place de dispositifs numériques, de susciter la fréquentation de spectacles par le milieu scolaire, de favoriser la connaissance et l’appréciation de disciplines artistiques, voire d’encourager l’expression artistique des jeunes. Par une enquête qualitative menée au moyen d’entretiens semi-dirigés auprès des représentants de dix-neuf (19) organismes de création ou de diffusion en théâtre, danse, cirque et arts multidisciplinaires, nous décrivons les perceptions et les pratiques de MC dirigées vers les publics scolaires au moyen du numérique. Il en ressort que la médiation culturelle numérique est une MC faisant usage du numérique, qu’il s’agisse de réseaux, d’équipements, d’applications logicielles et/ou de contenus multimodaux, dans des configurations particulières propres à chacune des actions. Pour qu’une MC soit elle-même numérique, elle devrait emprunter des modalités proprement numériques pour établir la relation avec un humain. La perspective dans laquelle œuvrent les organismes consultés, celle de la démocratisation culturelle ou de la démocratie culturelle, conditionne leurs actions de MC et entraine une grande variété dans le recours au numérique. Certes, lorsqu’il s’agit de rejoindre des écoles à distance, le numérique, par divers sites Web et médias sociaux, conduit à élargir les audiences dont jouissent les organismes diffuseurs. Lorsque mobilisé par des créateurs dans des écoles à la faveur de différents programmes incitatifs du ministère de l’Éducation, le numérique procure des outils et des ressources pour des actions de médiation encourageant le développement des pratiques expressives des jeunes, et nourrissant du même coup le processus créateur. Par conséquent, nous pouvons affirmer que le numérique contribue à l’extension des territoires de la médiation culturelle en milieu scolaire.In an exploratory study, we describe how performing arts organizations in Quebec are attempting, through cultural facilitation (CF) and the implementation of digital devices, to promote school-age attendance at performances, and to foster familiarity with, and appreciation of, art disciplines, or even to encourage artistic expression among youth. By means of a qualitative survey performed through semi-structured interviews with representatives of nineteen (19) production or distribution organizations of theatre, dance, circus and multidisciplinary arts, we describe the CF perceptions and practices aimed at school-aged audiences using digital technology. It can be concluded that digital cultural facilitation is a CF that makes use of digital technology, using networks, devices, software applications and/or multimodal content, in configurations specific to each action. For a CF to be itself digital, it should borrow strictly digital modalities in order to establish a link with a human. The perspective in which the consulted organizations work, one of cultural democratization or cultural democracy, influences their CF actions and leads to a large variety in their use of digital technology. Certainly, when connecting schools remotely, digital technology, through various websites and social media, conduces to the expansion of audiences, which is beneficial to distribution organizations. When mobilized by creators in schools through different incentive programs from the Minister of Education, digital technology obtains tools and resources for facilitation that encourages the development of youth expression, and at the same time nourishes the creative process. Accordingly, we can conclude that digital technology contributes to the extension of cultural facilitation’s boundaries in education.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.002
metaresearch head score (Gemma)0.003
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: none
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.290
Threshold uncertainty score0.577

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0020.003
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0020.002
Science and technology studies0.0150.031
Scholarly communication0.0140.006
Open science0.0010.007
Research integrity0.0020.003
Insufficient payload (model declined to judge)0.0250.002

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.029
GPT teacher head0.339
Teacher spread0.311 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

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Citations1
Published2022
Admission routes3
Has abstractyes

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