Digital Relationality: Relational aesthetics in contemporary interactive art
Why this work is in the frame
A frame that forgets how it found something cannot be audited. These are the routes that admitted this work.
Bibliographic record
Abstract
<p class="first" id="d1718121e76">In 1998, Bourriaud proposed relational aesthetics as an art form that took interhuman relations as its content to confront the progressive commoditization of those relations and propose alternative ways of living. Twenty years later, relational aesthetics has become even more relevant as a tool to reveal the relationality between technology and each other, as our everyday social relations have been commoditized in ways previously unimaginable. Given the enormous shifts that have occurred since its inception, relational aesthetics needs revitalization. In this paper, we aim to renew relational aesthetics as ‘digital relationality,’ recognizing important critiques about a lack of antagonism from Claire Bishop and identifying ways in which incorporating relational aesthetics with interactive art may resolve many of these criticisms. We analyse four of our own artworks as examples of how merging relational aesthetics with interactive digital art can benefit both realms. We propose that applying relational aesthetics to digital media reveals the antagonism within the structures imposed by technology ordinarily taken for granted. Drawing attention to these structures, and subverting the typical uses of these platforms, allows for reflection and discourse. This can lead both artist and viewer to imagine alternative ways of living beyond the constraints we ordinarily operate within, becoming active participants in constructing a digitally relational future.
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Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.000 | 0.000 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.000 | 0.000 |
| Science and technology studies | 0.000 | 0.000 |
| Scholarly communication | 0.000 | 0.000 |
| Open science | 0.000 | 0.000 |
| Research integrity | 0.000 | 0.001 |
| Insufficient payload (model declined to judge) | 0.000 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it