Uses, Applications, and Benefits of Virtual Reality Technologies in E-Business
Bibliographic record
Abstract
Ongoing advancements in technology have enabled E-business processes to become more complex, resulting in increased global market access. E-business paired with virtual reality (VR) technologies has further enhanced this process and has provided a promising shift of traditional business models as well as streamlining of operational and business processes. VR enables users to be immersed in simulated environments, which allows organizations to take their E-business platforms to unexplored levels. It provides more value at lower cost, as well as a more engaging platform. This successively improves operational processes through the collection of data from engaged users. VR is predicted to become an essential tool in the business world; however, its use comes with challenges that do not have current solutions. VR brings benefits that create better decision making and value creation for both the organization and the customer. This chapter examines the role of E-business in the global market and how it can be used to create a competitive advantage across all sectors of business.
Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.
How this classification was reachedexpand
Full frame distilled prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.
Codex and Gemma teacher scores by category
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.001 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.001 | 0.000 |
| Bibliometrics | 0.003 | 0.003 |
| Science and technology studies | 0.000 | 0.001 |
| Scholarly communication | 0.000 | 0.004 |
| Open science | 0.001 | 0.002 |
| Research integrity | 0.000 | 0.001 |
| Insufficient payload (model declined to judge) | 0.000 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one teacher head, not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".