MétaCan
Menu
Back to cohort

Uses, Applications, and Benefits of Virtual Reality Technologies in E-Business

2022· book-chapter· en· W4291582519 on OpenAlexaff
Megan J. Nicol

Bibliographic record

VenueAdvances in e-business research series · 2022
Typebook-chapter
Languageen
FieldBusiness, Management and Accounting
TopicCollaboration in agile enterprises
Canadian institutionsUniversity Canada West
Fundersnot available
KeywordsVirtual realityElectronic businessBusiness modelCompetitive advantageBusiness processBusiness caseProcess (computing)Business opportunityProcess managementValue (mathematics)Business process modelingComputer scienceKnowledge managementBusinessMarketingWork in processHuman–computer interaction

Abstract

fetched live from OpenAlex

Ongoing advancements in technology have enabled E-business processes to become more complex, resulting in increased global market access. E-business paired with virtual reality (VR) technologies has further enhanced this process and has provided a promising shift of traditional business models as well as streamlining of operational and business processes. VR enables users to be immersed in simulated environments, which allows organizations to take their E-business platforms to unexplored levels. It provides more value at lower cost, as well as a more engaging platform. This successively improves operational processes through the collection of data from engaged users. VR is predicted to become an essential tool in the business world; however, its use comes with challenges that do not have current solutions. VR brings benefits that create better decision making and value creation for both the organization and the customer. This chapter examines the role of E-business in the global market and how it can be used to create a competitive advantage across all sectors of business.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.001
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Not applicable · Consensus signal: none
GenreCandidate signal: Review · Consensus signal: none
Teacher disagreement score0.007
Threshold uncertainty score0.025

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.001
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0010.002
Science and technology studies0.0010.001
Scholarly communication0.0060.003
Open science0.0000.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0070.003

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.039
GPT teacher head0.318
Teacher spread0.279 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designNot applicable
Domainnot available
GenreReview

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2022
Admission routes1
Has abstractyes

Explore more

Same venueAdvances in e-business research seriesSame topicCollaboration in agile enterprisesFrench-language works237,207