The Games We Play: Prosocial Choices Under Time Pressure Reflect Context-Sensitive Information Priorities
Bibliographic record
Abstract
Time pressure is a powerful experimental manipulation frequently used to arbitrate between competing dual-process models of prosocial decision-making, which typically assume that automatic responses yield to deliberation over time. However, the use of time pressure has led to conflicting conclusions about the psychological dynamics of prosociality. Here, we proposed that flexible, context-sensitive information search, rather than automatic responses, underlies these divergent effects of time pressure on prosociality. We demonstrated in two preregistered studies ( N = 304 adults from the United States and Canada; Prolific Academic) that different prosocial contexts (i.e., pure altruism vs. cooperation) have distinct effects on information search, driving people to prioritize information differently, particularly under time pressure. Furthermore, these information priorities subsequently influence prosocial choices, accounting for the different effects of time pressure in altruistic and cooperative contexts. These findings help explain existing inconsistencies in the field by emphasizing the role of dynamic context-sensitive information search during social decision-making, particularly under time pressure.
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How this classification was reachedexpand
Full frame machine prediction
Teacher imitationNot calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.
Distilled classifier scores by category (both heads)
| Category | Codex | Gemma |
|---|---|---|
| Metaresearch | 0.001 | 0.008 |
| Meta-epidemiology (narrow) | 0.000 | 0.000 |
| Meta-epidemiology (broad) | 0.000 | 0.000 |
| Bibliometrics | 0.000 | 0.000 |
| Science and technology studies | 0.001 | 0.001 |
| Scholarly communication | 0.002 | 0.001 |
| Open science | 0.000 | 0.001 |
| Research integrity | 0.001 | 0.001 |
| Insufficient payload (model declined to judge) | 0.002 | 0.000 |
Machine scores (provisional)
The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.
Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.
score_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from itClassification
machine, unvalidatedMachine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.
How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".