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Record W4294975608 · doi:10.1109/iri54793.2022.00054

A Deep Learning Sequential-based Model for Predicting Victories in Video Games

2022· article· en· W4294975608 on OpenAlexaff
Françoise Blanc, Azhar Talha Syed, Ali Mohammadi Esfahani, Sandeep Reddy Venna, Samuel A. Ajila

Bibliographic record

Venuenot available
Typearticle
Languageen
FieldComputer Science
TopicArtificial Intelligence in Games
Canadian institutionsCarleton University
Fundersnot available
KeywordsComputer scienceFeature engineeringGeneralizationArtificial intelligenceAdaptabilityDeep learningConvolutional neural networkF1 scoreFeature (linguistics)Machine learningVideo gameArtificial neural networkData miningMultimediaMathematics

Abstract

fetched live from OpenAlex

This paper proposes an approach that uses a sequential dataset generated from game logs to feed into deep neural networks to predict victories. Among the six different deep neural networks implemented, a Simplified Fully Convolutional Network model achieved the best performance with an Area Under the Curve score of 0.8447. Although our model did not surpass the performance of the best challenge models (IEEE-BigData 2021), but the approach has two significant advantages: the limited need for feature engineering and greater adaptability and generalization to other video games. Furthermore, when considering only one feature (i.e. HP), our approach is better (AUC score 0.802) compared to the best challenge model (AUC score 0.72).

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame distilled prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. Learned from the 10,348 direct Codex labels and 10,348 direct Gemma labels. Candidate is the union of thresholded teacher heads; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels or direct frontier model labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.000
Version: codex-gemma-dda1882f352aValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Methods · Consensus signal: none
Teacher disagreement score0.898
Threshold uncertainty score0.504

Codex and Gemma teacher scores by category

CategoryCodexGemma
Metaresearch0.0010.000
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0000.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0000.000
Open science0.0010.000
Research integrity0.0000.000
Insufficient payload (model declined to judge)0.0000.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.042
GPT teacher head0.294
Teacher spread0.252 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one teacher head, not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreMethods

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations2
Published2022
Admission routes1
Has abstractyes

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