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Record W4310903337 · doi:10.18280/jesa.550514

Simulation of Reinforcement Learning Algorithm for Motion Control of an Autonomous Humanoid

2022· article· en· W4310903337 on OpenAlexvenueno aff
Deepak Bharadwaj, Durga Dutt

Bibliographic record

VenueJournal Européen des Systèmes Automatisés · 2022
Typearticle
Languageen
FieldComputer Science
TopicReinforcement Learning in Robotics
Canadian institutionsnot available
Fundersnot available
KeywordsReinforcement learningMarkov decision processQ-learningComputer scienceHumanoid robotArtificial intelligenceTask (project management)RobotRoboticsAutonomyController (irrigation)Action (physics)Process (computing)Action selectionMarkov chainMachine learningHuman–computer interactionMarkov processEngineeringMathematics

Abstract

fetched live from OpenAlex

Autonomy is an issue in robotics systems. Currently the robotics research community is focusing on autonomy in the decision. The pre-programmed humanoid robots perform the operation in a known scenario. The presence of an obscure environment, a lack of awareness of the environment, humanoid robot fails to perform the random task. In such cases, the preprogrammed robot needs to be reprogrammed to enable it to perform in the changing environment. There is very limited success achieved in the autonomy of the decision-making process. This research work considered the problem of an autonomy while the deicion making in th real time interaction. The reinforcement algorithm helps to do the task in such type of unstructured and unknown environment. Reinforcement learning problems are categorized into partial Markov Decision Processes (MDP). The goal of RL agent is to minimize its immediate and expected costs. When the system interacts with the Markov Decision Process, RL agent passes through an intermediate sequence of states that depends on another by transition probabilities. The agents action takes, and the agents experience a sequence of immediate costs incurred. Reinforcement Learning and teaching approach like Queue Learning (Q-Learning) is implemented for humanoid robot for navigation and exploration. The Q-learning expresses the expected costs to go of a state action pair defined, which is meant to express the expected costs arising after having taken action in the state following policy. Based on the optimal policy of the reinforcement algorithm, a reinforcement controller was implemented. The transition probabilities of the controller depend on the randomness of the controller. The random values of the controller decide the action. Simulations were carried out for the different positions of the proposed model, and an interesting result were was observed while the transition from the sitting position to the goal position.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.000
metaresearch head score (Gemma)0.001
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Empirical · Consensus signal: none
Teacher disagreement score0.013
Threshold uncertainty score0.025

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0000.001
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0000.000
Science and technology studies0.0000.000
Scholarly communication0.0010.000
Open science0.0010.001
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0050.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.020
GPT teacher head0.269
Teacher spread0.248 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2022
Admission routes1
Has abstractyes

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