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Planning for millions of NPCs in Real-Time

2022· article· en· W4318602947 on OpenAlexaff
Éric Jacopin, Tristan Cazenave, Christophe Guettier

Bibliographic record

Venue2022 IEEE Symposium Series on Computational Intelligence (SSCI) · 2022
Typearticle
Languageen
FieldComputer Science
TopicAI-based Problem Solving and Planning
Canadian institutionsSafran Electronics (Canada)
Fundersnot available
KeywordsFrame (networking)Unary operationComputer scienceAction (physics)Time complexityAlgorithmDiscrete mathematicsMathematics

Abstract

fetched live from OpenAlex

We address the problem of scaling the generation of plans in real-time to control the behaviors of several millions of Non-Player Characters (NPCs) in video-games and virtual worlds. Search-based action planning, introduced in the game F.E.A.R. in 2005, has an exponential time complexity managing at most several tens of NPCs per frame. A close study of the plans generated in first-person shooters shows that: (1) states are vectors of enumerated values, (2) both initial and final states can be totally defined, (3) actions are both post-unique and unary, (4) plans are totally ordered, and (5) actions occur only once in plans. (1) to (5) satisfy the Simplified Action Structure (SAS) linear time planning framework SAS-$\mathbb{T}_{1}$. We strengthen previous claims on this framework saying that the associated linear time algorithm$\mathbb{P}$is capable of managing several millions of NPCs per frame by testing it on three new realistic benchmarks that are based on commercial video games.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.001
metaresearch head score (Gemma)0.004
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Simulation or modeling · Consensus signal: Simulation or modeling
GenreCandidate signal: Methods · Consensus signal: Methods
Teacher disagreement score0.009
Threshold uncertainty score0.024

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0010.004
Meta-epidemiology (narrow)0.0010.000
Meta-epidemiology (broad)0.0010.001
Bibliometrics0.0000.000
Science and technology studies0.0010.001
Scholarly communication0.0010.002
Open science0.0010.002
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0070.001

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.030
GPT teacher head0.290
Teacher spread0.260 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designSimulation or modeling
Domainnot available
GenreMethods

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2022
Admission routes1
Has abstractyes

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