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Record W4320492814 · doi:10.5539/jel.v12n2p1

A Qualitative Study of the Estonian Video Game Industry Expectations

2023· article· en· W4320492814 on OpenAlexvenueno aff
Raimond-Hendrik Tunnel, Ulrich Norbisrath

Bibliographic record

VenueJournal of Education and Learning · 2023
Typearticle
Languageen
FieldSocial Sciences
TopicDigital Games and Media
Canadian institutionsnot available
FundersEuropean Social Fund
KeywordsEstonianVideo gameGame DeveloperPersonaTheme (computing)Qualitative researchBachelorWork (physics)Public relationsMarketingBusinessSociologyGame designMultimediaPolitical scienceComputer scienceEngineering

Abstract

fetched live from OpenAlex

This paper presents a qualitative study of Estonian video game companies. In total, 11 companies were interviewed regarding their company values and expectations for employees. The interviews consisted of two parts. First, a regular semi-structured interview was conducted. In the second part, we used three persona sheets based on Bachelor graduates to provide an imaginary but tangible hiring situation for the company. This allowed us to explore in more detail what the companies consider important in certain employee candidates. Findings show that a strong common theme is that people working on video games need to be aware of the player and how the work shapes the game experience. Many companies encourage a work ethic based on individual responsibility and ownership in their employees. Interdisciplinary communication is very valued as well. Several companies said that employees need to be good fits, and a few even said that employees need to feel like part of a family. One company implied that, unfortunately, employees should be ready for crunch time. Overall, this paper depicts the peculiarities of different Estonian video game companies. While some of these might be specific to Estonia, we believe companies elsewhere also exhibit such properties. Thus, this observation paper provides insight into the video game sector for video game curriculum designers, video game scholars, and the video game industry itself.

Fetched live from OpenAlex and de-inverted. Abstracts are not stored in this database: the inverted indexes are 8.6 GB of the frame’s 9.3 GB of text, and the host has 13 GB free.

How this classification was reachedexpand

Full frame machine prediction

Teacher imitation

Not calibrated prevalence, not ground truth. Human validation pending. The Gemma side is a direct model label for every work in the frame, read from the title-only record. The Codex side is a classifier learned from the 10,348 direct Codex labels and calibrated to design-weighted sample rates; fields without enough sample support carry no Codex call. Candidate is the union of the two sides; consensus is their intersection. These outputs are machine_predicted_unvalidated and are not human labels.

metaresearch head score (Codex)0.007
metaresearch head score (Gemma)0.007
Version: metacan-v3-hybrid-931329e0061cValidation status: machine_predicted_unvalidated
Candidate categoriesnone
Consensus categoriesnone
DomainCandidate signal: none · Consensus signal: none
Study designCandidate signal: Qualitative · Consensus signal: Qualitative
GenreCandidate signal: Empirical · Consensus signal: Empirical
Teacher disagreement score0.016
Threshold uncertainty score0.044

Distilled classifier scores by category (both heads)

CategoryCodexGemma
Metaresearch0.0070.007
Meta-epidemiology (narrow)0.0000.000
Meta-epidemiology (broad)0.0010.000
Bibliometrics0.0010.001
Science and technology studies0.0060.004
Scholarly communication0.0040.002
Open science0.0010.003
Research integrity0.0010.001
Insufficient payload (model declined to judge)0.0020.000

Machine scores (provisional)

The two teacher heads of the student model, read on this work. A score orders the frame for review; it never asserts a category, and the validation status ships verbatim with every row.

Baseline scores from an immature model (maturity gate not passed, 7 training rounds). Scores rank; they never assert a category.

Opus teacher head0.057
GPT teacher head0.444
Teacher spread0.387 · how far apart the two teachers sit on this one work
Validation statusscore_only:v0-immature-baseline · verbatim from the scoring run: score_only means the number may rank works, and no category label ships from it

Classification

machine, unvalidated

Machine predicted; a candidate call from one source (direct Gemma or distilled Codex), not a consensus.

The models applied no category: nothing in the taxonomy fit this work.
Study designQualitative
Domainnot available
GenreEmpirical

How this classification was reached, model by model and score by score, is at the end of the page under "How this classification was reached".

Quick stats

Citations1
Published2023
Admission routes1
Has abstractyes

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